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lua inline code support added
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Signed-off-by: Paul Smith <[email protected]>
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Paul Smith authored and Pavel Syromiatnikov committed Mar 6, 2024
1 parent 979f25a commit 382ada7
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Showing 2 changed files with 28 additions and 2 deletions.
26 changes: 25 additions & 1 deletion apis/fluentbit/v1alpha2/plugins/filter/lua_types.go
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@ package filter
import (
"strconv"
"strings"
"regexp"

"github.com/fluent/fluent-operator/v2/apis/fluentbit/v1alpha2/plugins"
"github.com/fluent/fluent-operator/v2/apis/fluentbit/v1alpha2/plugins/params"
Expand All @@ -20,6 +21,8 @@ type Lua struct {
// Lua function name that will be triggered to do filtering.
// It's assumed that the function is declared inside the Script defined above.
Call string `json:"call"`
// Inline LUA code instead of loading from a path via script.
Code string `json:"code"`
// If these keys are matched, the fields are converted to integer.
// If more than one key, delimit by space.
// Note that starting from Fluent Bit v1.6 integer data types are preserved
Expand All @@ -45,7 +48,28 @@ func (l *Lua) Params(_ plugins.SecretLoader) (*params.KVs, error) {
if err != nil {
return kvs, err
}
kvs.Insert("script", "/fluent-bit/config/"+l.Script.Key)

if l.Code != "" {
var singleLineLua string = ""
var lineTrim = ""
for _, line := range strings.Split(strings.TrimSuffix(l.Code, "\n"), "\n") {
lineTrim = strings.TrimSpace(line)
if lineTrim != "" {
operator, _ := regexp.MatchString("^function |^if |^for |^else|^elseif |^end|--[[]+", lineTrim)
if operator {
singleLineLua = singleLineLua + lineTrim + " "
} else {
singleLineLua = singleLineLua + lineTrim + "; "
}
}
}
kvs.Insert("code", singleLineLua)
}

if l.Script.Key != "" {
kvs.Insert("script", "/fluent-bit/config/"+l.Script.Key)
}

kvs.Insert("call", l.Call)

if l.TypeIntKey != nil && len(l.TypeIntKey) > 0 {
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -289,6 +289,9 @@ spec:
do filtering. It's assumed that the function is declared
inside the Script defined above.
type: string
code:
description: Inline LUA code instead of loading from a path via script.
type: string
protectedMode:
description: If enabled, Lua script will be executed in
protected mode. It prevents to crash when invalid Lua
Expand Down Expand Up @@ -341,7 +344,6 @@ spec:
type: array
required:
- call
- script
type: object
modify:
description: Modify defines Modify Filter configuration.
Expand Down

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