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v2.3.0

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@chreden chreden released this 20 Nov 12:32
· 136 commits to master since this release
058011b

This release has a lot of features, QOL and bug fixes. Some more notable ones:

  • F6 and F7 to move through levels in the same directory
  • Can open encrypted levels
  • is not present added to filters
  • Adjustable camera FOV
  • New context menu options (copy, triggered by)
  • Window position restored on startup

The plan is for the next release to wrap up the remaining level data features (floordata, camera/sinks).

Features:
#993 Open encrypted levels
#998 Add 'is not present' to trview filters
#1014 Add setting for camera FOV
#1015 Add view option to toggle rendering of room geometry
#1022 Hotkeys to switch levels

Bug Fixes:
#982 Trigger window not scrolling to show selected trigger
#1000 Decryption only works in 32 bit mode
#1008 TR1: Missing scion piece name
#1012 At least one TR5 level can't be loaded due to sound sample count layout
#1026 Tooltips remain visible despite window losing focus
#1029 Rooms window is missing the Alternate and Alternate Group filters
#1034 Next file in directory hotkey crashes on last file
#1039 Levels with over 256 rooms have incorrect portals
#1038 Triggers list loses sort order when a trigger is selected
#1043 Log window takes up a lot of memory

Quality of Life:
#991 Add 'Triggered By' entries to context menu for items
#962 Extra customisation of the waypoint stick
#1001 TR1: Show mutant egg spawn types
#1003 Grab coordinates from cursor position
#1004 Add an "Open route window at startup" in the settings... and populate it?
#1010 Save Layout?
#1016 Show yaw angle only as positive number
#1024 Handle VICT.TR2

Documentation:
#1044 Create version 2.3.0

What's Changed

Full Changelog: v2.2.0...v2.3.0