Compile with unaligned-scalar-mem feature #29
Merged
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This optimizes memory reads and writes so that they don't have to be aligned, as this is not required for our CPU.
This saves abot 3 KB of instruction space in the runtime binary.
The VeeR CPU also supports bit manipulation instructions, but we don't have complete support for those in the emulator, so I left that as a TODO. That saves a few hundred bytes more (for now).