Skip to content

charlesa101/cocos2d-x

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

cocos2d-x multiplatform

cocos2d-x is a multi-platform 2D game engine in C++, based on cocos2d-iphone and licensed under MIT. Now this engine has been ported to UPhone, iOS 4.1, Android 2.1 and higher, WindowsXP & Windows7.

Multi Platform

  • cocos2d-iphone-cpp: only tested on iPhone 4.1 simulator
  • cocos2d-android-ndk: run through HelloWorld on Android 2.1/2.2 emulator & device, test cases will be ported in next 2 weeks
  • cocos2d-uphone: well tested on UPhone of ChinaUnicom, both emulator & device.
  • cocos2d-win32: well tested on WindowsXP & Windows7. It runs on PowerVR OpenGL ES 1.1 libraries for win32 system

Document

* Website: www.cocos2d-x.org
* Wiki Entry: http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Wiki
* doxygen document of APIs: coming soon!

Contact us

* Forum: http://www.cocos2d-x.org/projects/cocos2d-x/boards/6
* Twitter: http://www.twitter.com/cocos2dx/

About

Port of cocos2d-iphone in C++

Resources

License

Unknown and 3 other licenses found

Licenses found

Unknown
LICENSE.artwork
Zlib
LICENSE.box2d
MIT
LICENSE.chipmunk
Unknown
LICENSE.cocos2d-x

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published