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test #95
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test #95
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* Added Vulkan SDK version 1.3.216.0, which is the first that included VMA. * VMA is now directly fetched from GitHub (not a very great solution, but don't know how else to do it) * mkdir before curling vma
* Added commands for indirect drawMeshTasks * Linked implementation to correct function name: draw_mesh_tasks_indirect_count_ext * Trying the workflows with SDK version 1.2.198.1
…er_t&, size_t>& aIndexBufferAndOffset
…to account in buffer_t::fill
…tex buffers as well. Thanks to constexpr there should be no downside to this change whatsoever.
* Added further draw_indirect commands * Bugfix: Post execution handler was not invoked in command_buffer_t::prepare_for_reuse() * Attempt to fix build.yml * trying to fix windows-latest builds
…lg() (#94) * Using std::filesystem to load binary files
* Modified graphics pipeline so that it can now be created with dynamic rendering * Use KHR types to fix build issues with Vulkan 1.2 * Added begin and end rendering commands * Fix bugs in begin_dynamic_rendering() * Apply suggestions from code review Changing local variables naming to lowerCamelCase Co-authored-by: Johannes Unterguggenberger <[email protected]> * Add fixes to issues raised in pr review: - removed dynamic_rendering_attachment - added declare_dynamic(_for) functions to avk::attachment which create dynamic rendering attachments - changed graphics_pipeline_t::renderpass_pointer() back to renderpass_reference() which now returns a reference wrapper * PR proposed fixes (mostly cosmetic) + inital draft of MSAA support (needs to be discussed further) * Modified dynamic rendering attachments to take in subpass_usages and modified the dynamic functionality to conform to these usages * Added View mask to begin dynamic rendering parameters * Trying to fix GitHub workflows * Trying to fix GitHub workflows * Using Invoke-WebRequest instead of curl * Reverted the last change * I have no idea what I'm doing * Moving two vulkan-hpp includes a bit down, namely: #include <vulkan/vulkan_enums.hpp> #include <vulkan/vulkan_structs.hpp> * Testing ["latest", "1.3.216.0", "1.2.198.1"] also in windows-latest * Using vk::ImageLayout::eDepthStencilAttachmentOptimal instead of vk::ImageLayout::eAttachmentOptimal * Disable VMA=ON on Linux with 1.2 SDK --------- Co-authored-by: MatejSakmary <[email protected]>
…ish compatibility with the way of passing renderpass-es (before the merge of dynamic rendering)
…per<const avk::renderpass_t>> aRenderpass also for begin_render_pass_for_framebuffer
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