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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
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<a href="http://developer.apple.com/">ADC Home</a> > <a href="../../referencelibrary/index.html">Reference Library</a> > <a href="../../samplecode/index.html">Sample Code</a> > <a href="../../samplecode/QuickTime/index.html">QuickTime</a> > <a href="../../samplecode/QuickTime/idxMovieBasics-date.html">Movie Basics</a> > <A HREF="javascript:location.replace('index.html');">Movie From DataRef</A> >
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<h2>/Common Files/ComFramework.h</h2>
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<p><strong>View Source Code:</strong>
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<p><strong><a href="Movie_From_DataRef.zip">Download Sample</a></strong> (“Movie_From_DataRef.zip”, 593.0K)<BR>
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<pre class="sourcecodebox">////////////// File: ComFramework.h//// Contains: Code for the QuickTime sample code framework that is common to both Macintosh and Windows. //// Written by: Tim Monroe// Based on the QTShell code written by Tim Monroe, which in turn was based on the MovieShell// code written by Kent Sandvik (Apple DTS). This current version is now very far removed from// MovieShell.//// Copyright: © 1999 by Apple Computer, Inc., all rights reserved.//// Change History (most recent first):// // <2> 01/14/00 rtm added fGraphicsImporter field to window object record// <1> 11/05/99 rtm first file////////////#pragma once//////////// // header files// //////////#ifndef __Prefix_File__#include <WinPrefix.h>#endif#ifndef __CONTROLDEFINITIONS__#include <ControlDefinitions.h>#endif#ifndef __MENUS__#include <Menus.h>#endif#ifndef __MOVIES__#include <Movies.h>#endif#ifndef __NAVIGATION__#include <Navigation.h>#endif#ifndef __QUICKTIMEVR__#include <QuickTimeVR.h>#endif#ifndef __RESOURCES__#include <Resources.h>#endif#ifndef __SOUND__#include <Sound.h>#endif#ifndef _STRING_H#include <string.h>#endif#ifndef __TEXTUTILS__#include <TextUtils.h>#endif#ifndef __QTUtilities__#include "QTUtilities.h"#endif#include "ComResource.h"#if TARGET_OS_WIN32#ifndef __QTML__#include <QTML.h>#endif#include <shlobj.h> // for SHAddToRecentDocs#endif// revert to older names, to keep the linker happy#if TARGET_CPU_68K#define EnableMenuItem EnableItem#define DisableMenuItem DisableItem#endif////////////// constants////////////#define kInvalidFileRefNum -1 // an invalid file reference number#define kDefaultFileTypeCount 100 // a generous guess at the number of file types we can open// constants for selecting InitApplication phaseenum { kInitAppPhase_BeforeCreateFrameWindow = 1L << 0, // MDI frame window is not yet created kInitAppPhase_AfterCreateFrameWindow = 1L << 1, // MDI frame window is already created kInitAppPhase_BothPhases = kInitAppPhase_BeforeCreateFrameWindow | kInitAppPhase_AfterCreateFrameWindow};// constants for selecting StopApplication phaseenum { kStopAppPhase_BeforeDestroyWindows = 1L << 0, // movie windows are not yet torn down kStopAppPhase_AfterDestroyWindows = 1L << 1, // movie windows are already torn down kStopAppPhase_BothPhases = kStopAppPhase_BeforeDestroyWindows | kStopAppPhase_AfterDestroyWindows};enum { kApplicationSignature = FOUR_CHAR_CODE('QTsh')};// parameters to the SetMenuItemState function#if TARGET_OS_MAC#define kEnableMenuItem 0x00000000L#define kDisableMenuItem 0x00000001L#endif#if TARGET_OS_WIN32#define kEnableMenuItem MF_ENABLED#define kDisableMenuItem MF_GRAYED#endif// constants for standard modal dialog filter proc#define kMyButtonDelay 8#define kReturnKey (char)0x0D #define kEnterKey (char)0x03 #define kEscapeKey (char)0x1B #define kPeriod '.'// items in Save Changes dialog box#if TARGET_OS_MAC#define kSaveChanges 1 // save the changes before closing window#define kCancelClose 2 // no, don't close the window or save changes#define kDontSaveChanges 3 // discard any unsaved changes#define kOKButtonUserItem 4#endif#if TARGET_OS_WIN32#define kSaveChanges IDYES // save the changes before closing window#define kCancelClose IDCANCEL // no, don't close the window or save changes#define kDontSaveChanges IDNO // discard any unsaved changes#endif// default name of a movie created by "New" menu command#if TARGET_OS_MAC#define kNewMovieName "untitled.mov"#endif#if TARGET_OS_WIN32#define kNewMovieName "C:\\untitled.mov"#endif// default window positions#ifndef kDefaultWindowX#define kDefaultWindowX 100#endif#ifndef kDefaultWindowY#define kDefaultWindowY 100#endif// accelerators for Windows Edit menu items#define kWinUndoAccelerator "\tCtrl+Z"#define kWinPasteAccelerator "\tCtrl+V"#define kWinClearAccelerator "\tDel"#define kAmpersandText "&"///////////// macros////////////// macros for converting Mac menu ID/menu item pairs into a single "menu item identifier"#define MENU_IDENTIFIER(menuID,menuItem) ((menuID<<8)+(menuItem))#define MENU_ID(menuIdentifier) ((menuIdentifier&0xff00)>>8)#define MENU_ITEM(menuIdentifier) ((menuIdentifier&0x00ff))////////////// data types////////////typedef const OSType * QTFrameTypeListPtr;#if TARGET_OS_MACtypedef MenuHandle MenuReference;typedef WindowPtr WindowReference;typedef NavObjectFilterUPP QTFrameFileFilterUPP;#endif#if TARGET_OS_WIN32typedef HMENU MenuReference;typedef HWND WindowReference;typedef FileFilterUPP QTFrameFileFilterUPP;#endif////////////// structures////////////// WindowObjectRecord is a data structure attached to a movie window.// We use this structure to associate data with any window presented.// If you have application-specific data that you want associated with// a movie or movie window, use the fAppData field to hold a handle to// that data.typedef struct { WindowReference fWindow; // the window Movie fMovie; // the movie MovieController fController; // the movie controller GraphicsImportComponent fGraphicsImporter; // the graphics import component (if an image file) FSSpec fFileFSSpec; // location of the movie file short fFileResID; // the resource ID that the movie was loaded from short fFileRefNum; // the file reference number for the movie file Boolean fCanResizeWindow; // can the window be resized? Boolean fIsDirty; // has the movie data changed since the last save? Boolean fIsQTVRMovie; // is this a QuickTime VR movie? QTVRInstance fInstance; // the QTVRInstance, if it's a QuickTime VR movie OSType fObjectType; // a tag indicating that the window object belongs to our application Handle fAppData; // a handle to application-specific window data} WindowObjectRecord, *WindowObjectPtr, **WindowObject;////////////// function prototypes// //////////// the following functions are defined in MacFramework.c and/or WinFramework.cvoid QTFrame_QuitFramework (void);WindowReference QTFrame_CreateMovieWindow (void);void QTFrame_DestroyMovieWindow (WindowReference theWindow);void QTFrame_ShowAboutBox (void);void QTFrame_GetDisplayName (char *thePathName, char *theDispName);// the following functions are defined in ComFramework.cvoid QTFrame_HandleFileMenuItem (WindowReference theWindow, UInt16 theMenuItem);void QTFrame_HandleEditMenuItem (WindowReference theWindow, UInt16 theMenuItem);int QTFrame_AdjustMenus (WindowReference theWindow, MenuReference theMenu, long theModifiers);Boolean QTFrame_CreateNewMovie (void);Boolean QTFrame_OpenMovieInWindow (Movie theMovie, FSSpec *theFSSpec);MovieController QTFrame_SetupController (Movie theMovie, WindowReference theWindow, Boolean theMoveWindow);OSErr QTFrame_SaveAsMovieFile (WindowReference theWindow);Boolean QTFrame_UpdateMovieFile (WindowReference theWindow);void QTFrame_IdleMovieWindows (void);void QTFrame_CloseMovieWindows (void);void QTFrame_CreateWindowObject (WindowReference theWindow);void QTFrame_CloseWindowObject (WindowObject theWindowObject);WindowReference QTFrame_GetFrontAppWindow (void);WindowReference QTFrame_GetNextAppWindow (WindowReference theWindow);WindowReference QTFrame_GetFrontMovieWindow (void);WindowReference QTFrame_GetNextMovieWindow (WindowReference theWindow);WindowObject QTFrame_GetWindowObjectFromFrontWindow (void);WindowObject QTFrame_GetWindowObjectFromWindow (WindowReference theWnd);MovieController QTFrame_GetMCFromFrontWindow (void);MovieController QTFrame_GetMCFromWindow (WindowReference theWindow);QTVRInstance QTFrame_GetQTVRInstanceFromFrontWindow (void);QTVRInstance QTFrame_GetQTVRInstanceFromWindow (WindowReference theWindow);Handle QTFrame_GetAppDataFromFrontWindow (void);Handle QTFrame_GetAppDataFromWindow (WindowReference theWnd);Handle QTFrame_GetAppDataFromWindowObject (WindowObject theWindowObject);Boolean QTFrame_IsWindowObjectOurs (WindowObject theWindowObject);Boolean QTFrame_IsAppWindow (WindowReference theWindow);Boolean QTFrame_IsMovieWindow (WindowReference theWindow);Boolean QTFrame_IsImageWindow (WindowReference theWindow);void QTFrame_ActivateController (WindowReference theWindow, Boolean IsActive);void QTFrame_Beep (void);void QTFrame_SetMenuState (MenuReference theMenu, UInt16 theMenuRank, short theState);void QTFrame_SetMenuItemState (MenuReference theMenu, UInt16 theMenuItem, short theState);void QTFrame_SetMenuItemLabel (MenuReference theMenu, UInt16 theMenuItem, char *theText);void QTFrame_SetMenuItemCheck (MenuReference theMenu, UInt16 theMenuItem, Boolean theState);GrafPtr QTFrame_GetPortFromWindowReference (WindowReference theWindow);WindowReference QTFrame_GetWindowReferenceFromPort (GrafPtr thePort);WindowPtr QTFrame_GetWindowFromWindowReference (WindowReference theWindow);WindowReference QTFrame_GetWindowReferenceFromWindow (WindowPtr theWindow);short QTFrame_GetWindowWidth (WindowReference theWindow);void QTFrame_SetWindowTitleFromFSSpec (WindowReference theWindow, FSSpecPtr theFSSpecPtr, Boolean theAddToRecentDocs);void QTFrame_SizeWindowToMovie (WindowObject theWindowObject);OSErr QTFrame_PutFile (ConstStr255Param thePrompt, ConstStr255Param theFileName, FSSpecPtr theFSSpecPtr, Boolean *theIsSelected, Boolean *theIsReplacing);OSErr QTFrame_GetOneFileWithPreview (short theNumTypes, QTFrameTypeListPtr theTypeList, FSSpecPtr theFSSpecPtr, void *theFilterProc);PASCAL_RTN void QTFrame_HandleNavEvent (NavEventCallbackMessage theCallBackSelector, NavCBRecPtr theCallBackParms, void *theCallBackUD);Handle QTFrame_CreateOpenHandle (OSType theApplicationSignature, short theNumTypes, QTFrameTypeListPtr theTypeList);QTFrameFileFilterUPP QTFrame_GetFileFilterUPP (ProcPtr theFileFilterProc);OSErr QTFrame_BuildFileTypeList (void);static void QTFrame_AddComponentFileTypes (OSType theComponentType, long *theNextIndex);#if TARGET_OS_MACPASCAL_RTN Boolean QTFrame_FilterFiles (AEDesc *theItem, void *theInfo, void *theCallBackUD, NavFilterModes theFilterMode);#endif#if TARGET_OS_WIN32PASCAL_RTN Boolean QTFrame_FilterFiles (CInfoPBPtr thePBPtr);void QTFrame_ConvertMacToWinRect (Rect *theMacRect, RECT *theWinRect);void QTFrame_ConvertWinToMacRect (RECT *theWinRect, Rect *theMacRect);void QTFrame_ConvertMacToWinMenuItemLabel (MovieController theMC, MenuReference theWinMenu, long theModifiers, UInt16 theMenuItem);#endif////////////// application-specific function prototypes//// These are defined in the file ComApplication.c; both MacFramework.c and WinFramework.c// call these functions at specific times; you can use them to customize a specific application.// //////////void QTApp_Init (UInt32 theStartPhase);void QTApp_Stop (UInt32 theStopPhase);void QTApp_Idle (WindowReference theWindow);void QTApp_Draw (WindowReference theWindow);void QTApp_HandleContentClick (WindowReference theWindow, EventRecord *theEvent);Boolean QTApp_HandleKeyPress (char theCharCode);Boolean QTApp_HandleMenu (UInt16 theMenuItem);void QTApp_AdjustMenus (WindowReference theWindow, MenuReference theMenu);Boolean QTApp_HandleEvent (EventRecord *theEvent);void QTApp_SetupController (MovieController theMC);void QTApp_SetupWindowObject (WindowObject theWindowObject);void QTApp_RemoveWindowObject (WindowObject theWindowObject);PASCAL_RTN Boolean QTApp_MCActionFilterProc (MovieController theMC, short theAction, void *theParams, long theRefCon);</pre>
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<div style="margin-bottom: 8px"><a href="http://developer.apple.com/feedback/?v=1&url=/samplecode/Movie_From_DataRef/listing10.html%3Fid%3DDTS10001039-1.0&media=dvd" target=_new>Yes</a>: Tell us what works for you.</div>
<div style="margin-bottom: 8px"><a href="http://developer.apple.com/feedback/?v=2&url=/samplecode/Movie_From_DataRef/listing10.html%3Fid%3DDTS10001039-1.0&media=dvd" target=_new>It’s good, but:</a> Report typos, inaccuracies, and so forth.</div>
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