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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
<html>
<head>
<!-- BEGIN META TAG INFO -->
<meta http-equiv="content-type" content="text/html; charset=UTF-8">
<link rel="home" href="http://developer.apple.com/">
<link rel="find" href="http://developer.apple.com/search/">
<link rel="stylesheet" type="text/css" href="../../documentation/css/adcstyle.css" title="fonts">
<script language="JavaScript" src="../../documentation/js/adc.js" type="text/javascript"></script>
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<!-- BEGIN TITLE -->
<title>Cocoa OpenGL</title>
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<!-- BEGIN BODY OPEN -->
<body><a name="//apple_ref/doc/uid/DTS10004501" title="Cocoa OpenGL"></a>
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<a href="http://developer.apple.com/">ADC Home</a> > <a href="../../referencelibrary/index.html">Reference Library</a> > <a href="../../samplecode/index.html">Sample Code</a> > <a href="../../samplecode/GraphicsImaging/index.html">Graphics & Imaging</a> > <a href="../../samplecode/GraphicsImaging/idxOpenGL-date.html">OpenGL</a> >
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<table width="680" border="0" cellpadding="0" cellspacing="0">
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<td><h1><div id="pagehead">Cocoa OpenGL</div></h1></td>
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<p><strong>Version:</strong> 1.0</p>
<p><strong>Posted:</strong> 2007-10-22</p>
<p><strong>Build Requirements:</strong> Xcode 2.4</p>
<p><strong>Runtime Requirements:</strong> Mac OS X Tiger v. 10.4.x</p>
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<p><strong>View Source Code:</strong>
<select name="gotop" onChange="JumpToNewPage();" style="width:340px"><option selected value="ingnore">Select File</option>
<option value="listing1.html">/AppDelegate.h</option>
<option value="listing2.html">/AppDelegate.m</option>
<option value="listing3.html">/BasicOpenGLView.h</option>
<option value="listing4.html">/BasicOpenGLView.m</option>
<option value="listing5.html">/drawInfo.h</option>
<option value="listing6.html">/drawInfo.m</option>
<option value="listing7.html">/GLCheck.c</option>
<option value="listing8.html">/GLCheck.h</option>
<option value="listing9.html">/GLString.h</option>
<option value="listing10.html">/GLString.m</option>
<option value="listing11.html">/main.m</option>
<option value="listing12.html">/trackball.c</option>
<option value="listing13.html">/trackball.h</option></select>
</p>
</form>
<p><strong><a href="CocoaGL.zip">Download Sample</a></strong> (“CocoaGL.zip”, 467.6K)<BR>
<strong><a href="CocoaGL.dmg">Download Sample</a></strong> (“CocoaGL.dmg”, 526.9K)</p>
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<h2>Description</h2>
<p>If you are new to OpenGL, OpenGL on Mac OS X or ready to move up from GLUT, this sample will show you how to create a window as the destination for drawing and handle all the basic events needed for interactivity within the Cocoa event model.</p><p>Also included is a texture class for strings, showing how to use an NSImage to write a string into and then texture from for high quality font rendering. This sample goes on to show a trackball like camera system.</p>
<h2>Document Revision History</h2>
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<tr>
<th width="100">Date</th>
<th width="580">Notes</th>
</tr>
<tr><td scope="row">2007-10-22</td><td>Demonstrates using Cocoa with OpenGL, including window setup and event handling.</td></tr>
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