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While working on #1533, I noticed that there is a high number of places in the code where we want to know if a given Representation can probably be playable or not (is not known to be undecipherable and in an unsupported codec).
I added an
isRepresentationPlayable
util to make those places more clear about the intent than checking a couple properties.I made it return
undefined
for the special case where the codec support is stillundefined
as what we would want to do in this case depends.