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godot_tools

some simple godot tools

Working on:

  1. Noise Generation Options
  2. Tooling around Global Signals
  3. Tooling around Global scene changes
  4. Tooling around 2D -> 3D transitions and back again
  5. AI
  6. Animations tooling
  7. Dialogue System
  8. Menus/Pausing/Config
  9. Saving your game
  10. Minigames
  11. Combat
  12. Inventory
  13. Shadows, Mirrors, Lighting
  14. Shaders
  15. TBD.

Current Organization: Each folder is representative of one of the points above. The testable game is here, and each room you enter will correspond to testing a particular item.

Other Notable Godot Examples:

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some simple godot tools

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