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Fix for some problems in overlay: black screen, video freezes, DAT files, ... #24
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…pu's MAX_CONTEXT_SIZE
- freezes in some games (astron, bega, ...) during some seconds + block when generating .DAT files - lair2: video stucks after first frames
Two other problems encountered in some games:
These modifications solve these problems but I'm not sure it was the best way to do it. By the way, the solution for 1 also solves the problem of generation of .DAT files. |
This PR should be linked to issues:
And perhaps: |
@lmerckx can you send a pull request to https://github.com/grant2258/hypseus I will test later on today when i get time if you like. |
@grant2258 It seems you already merge changes. I see my commits in your history. |
it sok i found them still not tested yet need to remember the command line to start the game has been a while :) |
still getting some video freeinzing no where as bad as it used to be though in dragons lair 2 |
./daphne.bin lair2 vldp -framefile /home/pi/RetroPie/roms/daphne/lair.daphne/lair.txt -useoverlaysb 2 (am testing on retropie) |
@grant2258 I don't know if it is linked to your problem but since GCC 7, I needed to remove the embedded version of libmpeg2 and use the standard one. See my patch for Recalbox: https://gitlab.com/recalbox/recalbox/blob/master/package/hypseus/hypseus-005-stdmpeg2.patch |
@lmerckx Do you know what happened to updated Hypseus code? This repository doesn't look like merging your fixes. I did the overlay stuff years ago and I would love having your changes incorporated to Hypseus... But the main repo looks SO abandoned. |
@vanfanel Hello vanfanel. |
Just ignore my previous comment, so. :) |
Clearly I haven't had much time for my personal projects such as this one. |
@vanfanel All patches can be found here: https://gitlab.com/recalbox/recalbox/-/tree/master/package/hypseus Recalbox works on Buildroot (Linux distribution) for Raspberry PI, PC and Odroid. |
Some games (cobra, roadblaster, astron, bega) don't work with last revision for two reasons:
The corrections made in this branch seem to resolve these problems.