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Transforms
Jesse Boyd edited this page Mar 20, 2017
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8 revisions
A transformation can be applied to a brush or globally to modify how changes are made.
Related: http://wiki.sk89q.com/wiki/WorldEdit/Region_operations#Deforming_regions
Perm: worldedit.global-transform
Desc: Set the global mask
Perm: worldedit.brush.options.transform
Desc: Set the brush mask (separate multiple masks by spaces
or colons :
)
Desc: Offsets block placement
Desc: Any blocks changed will use the pattern instead
Example: #scale:2.0:2.0:2.0
Description: All changes will be scaled up by 2 blocks in each axis
Example: #rotate:37.5:0:90
Description: Rotate any changes
This wiki is outdated, move to https://github.com/IntellectualSites/FastAsyncWorldEdit-Documentation/
This Wiki is for Legacy Versions (1.8 - 1.12.2). Check here for 1.13+ versions: https://github.com/IntellectualSites/FastAsyncWorldEdit-Documentation/