Skip to content

Commit

Permalink
Add missing resource declarations
Browse files Browse the repository at this point in the history
  • Loading branch information
glopesdev committed Sep 13, 2021
1 parent 07b19fc commit 2b3cddc
Showing 1 changed file with 24 additions and 0 deletions.
24 changes: 24 additions & 0 deletions BonVision/Primitives/BonVisionResources.bonsai
Original file line number Diff line number Diff line change
Expand Up @@ -145,6 +145,15 @@
<gl:VertexShader>BonVision:Shaders.Model.vert</gl:VertexShader>
<gl:FragmentShader>BonVision:Shaders.Model.frag</gl:FragmentShader>
</gl:ShaderConfiguration>
<gl:ShaderConfiguration xsi:type="gl:Material">
<gl:Name>ModelArray</gl:Name>
<gl:RenderState />
<gl:ShaderUniforms />
<gl:BufferBindings />
<gl:FramebufferAttachments />
<gl:VertexShader>BonVision:Shaders.ModelArray.vert</gl:VertexShader>
<gl:FragmentShader>BonVision:Shaders.Model.frag</gl:FragmentShader>
</gl:ShaderConfiguration>
<gl:ShaderConfiguration xsi:type="gl:Material">
<gl:Name>TexturedModel</gl:Name>
<gl:RenderState />
Expand All @@ -160,6 +169,21 @@
<gl:VertexShader>BonVision:Shaders.TexturedModel.vert</gl:VertexShader>
<gl:FragmentShader>BonVision:Shaders.TexturedModel.frag</gl:FragmentShader>
</gl:ShaderConfiguration>
<gl:ShaderConfiguration xsi:type="gl:Material">
<gl:Name>TexturedModelArray</gl:Name>
<gl:RenderState />
<gl:ShaderUniforms />
<gl:BufferBindings>
<gl:BufferBinding xsi:type="gl:TextureBinding">
<gl:Name>textureDiffuse</gl:Name>
<gl:TextureSlot>Texture0</gl:TextureSlot>
<gl:TextureTarget>Texture2D</gl:TextureTarget>
</gl:BufferBinding>
</gl:BufferBindings>
<gl:FramebufferAttachments />
<gl:VertexShader>BonVision:Shaders.TexturedModelArray.vert</gl:VertexShader>
<gl:FragmentShader>BonVision:Shaders.TexturedModel.frag</gl:FragmentShader>
</gl:ShaderConfiguration>
<gl:ShaderConfiguration xsi:type="gl:Material">
<gl:Name>MeshMap</gl:Name>
<gl:RenderState />
Expand Down

0 comments on commit 2b3cddc

Please sign in to comment.