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feat: finishes lightning scene, adds more exposed options
Lightning effects are visually polished and many options are exposed as export variables (color and albedo gradient, distance, spawn-interval). Lightnings are now more "grouped" and arent just randomly spawned around the player; can be adjusted via rotation degrees Refs: #312
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Mathias Baumgartinger~
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Aug 7, 2023
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shader_type canvas_item; | ||
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void fragment() { | ||
// Place fragment code here. | ||
} |
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