notes about reverse engineering and exploit development
REED | PTEH
This readme covers the absolute basics while more technical topics (linked throughout) are covered in seperate files. It's a good idea to read and understand this page entirely before delving into the specifics.
A couple of conventions to make orientation a bit easier:
- links in square brackets refer to one of the sources at the botton, e.g. [pracbin, p. 27ff]
- links that end with an arrow are in-repo-links, e.g. exploit-development β£
- computer architectures
- registers
- memory
- programming paradigms
- stages of compilation
- instruction set architectures
- executable file formats
- binary analysis
- tools
- dotfiles
- exploit-development
- reverse-engineering
- sources and further reading
The following two subsections show the minimal, archetypal representation of both architectures. Caches (and for that matter cache levels) are ignored.
TODO source this section
See [edvac].
Somewhat controversially named solely after John von Neumann this is still the base for most common CPU designs.
architecture-von-neumann.jpg
- note the following:
- data and instructions are stored in the same memory
- data and instructions are transported over the same bus
architecture-harvard.jpg
- note the following:
- data memory and instruction memory are separated
- they travel over separate buses
Most modern CPUs use the same memory for data and instructions, like in the Von Neumann architecture. To avoid the Von Neumann bottleneck multiple levels of caches are added between CPU and memory (L1-Ln cache) and a seperate cache for instructions and data is used in the lowest level (similar to the Harvard architecture).
The resulting architecture is called Modified Harvard or to be more specific split-cache/almost Von Neumann architecture.
As such modern CPUs are situated somewhere between a pure Von Neumann and a
pure Harvard architecture.
The important takeaway here is that data and instructions are stored
in the same place!
The - by the Von Neumann architecture - historically caused consolidation of data (that can be freely written by the process) and instructions (that are executed by the CPU) in the same memory has led to countless memory corruption exploits and in turn a myriad of countermeasures.
As seen in the drawings of the Von Neumann and Harvard architectures, registers are part of the CPU. They store a small amount of data and instructions that the CPU can immediately operate on. As such they are much faster than any other form of storage (HDDs, SSDs, RAM, Cache).
Some registers might be read only or have a specific hardware function.
One important special purpose register is the one that stores the instruction pointer or program counter. The instruction pointer always points at the instruction that the CPU will execute next. As an internal register it is not usually directly read or writeable. (Some architectures such as 32-bit ARM do expose it.)
Memory refers to fast, non persistant storage. Nowadays, (main) memory is usually RAM.
See [inteldev, vol. 1, ch. 1, p. 5f].
There are several ways to store multi-Byte data in memory. Today, the two most common are:
- Little Endian (used by x86_32, x86_64)
- Big Endian (AVR32, z/Architecture)
ARM, IA-64 and PowerPC support both for data and instructions.
Endiannes only comes into play when storing multi-Byte data. Big endian stores the most significant Byte first. Little endian stores the least significan Byte first.
The big/little refer to the end that is stored first.
datastructure-byte-order.jpg
- note the following:
- higher addresses are towards the top
- higher addresses are towards the left
- each Byte has its own address
- the first Byte (Byte 0) is stored first (it gets the lowest address)
Bits can be stored in two ways:
- most significant bit first
- least significant bit first
Since the smallest addressable unit is one Byte it usually does not matter. (Except when working with bitfields or serializing data Bit by Bit via SPI/I2C.) That said Bit order usually follows the Byte order of the system.
bit-order.jpg
- note the following:
- both Byte represent the same number (
13
in base 10) - the drawing shows the order the bits would be stored in (starting left)
- the leftmost bit gets the lowest address
- both Byte represent the same number (
See [pracbin, p. 27ff].
Modern operating systems create a virtual address space for each process. Behind the scenes the OS maps the virtual address space to real memory (or disk space). This is not visible to the process itself.
After setting up the VAS the interpreter is mapped into the newly created userspace.
The interpreter's job is it to perform the required relocations and start our program
(by jumping to its entry point).
See [compsec, p. 350].
This section assumes an x86_32 Linux with a 1GiB/3GiB Kernel/userspace split.
process-memory-layout.jpg
- note the following:
- high memory addresses are at the top (Intel notational convention, [inteldev, vol. 1, ch. 1, p. 5f])
- the stack and heap both grow into free memory
- the heap grows up
- the stack grows down!
- the more data is on the stack, the lower the last address
- the size of
argc
,argv
, and the environment influence the offset for addresses on the stack!- potential source of confusion when debugging or developing exploits
(environment change results in address offset change)
- potential source of confusion when debugging or developing exploits
0xFFFFFFFF
to0xC0000000
is the kernelspace0xBFFFFFFF
to0x00000000
is the userspace- CPU instructions (
.text
, shared libs and the interpreter)
and data (all the other sections) reside in the same memory
A stacks is a dynamic LIFO (last in, first out) data structure. It can be primarily interacted with in two ways:
- push: add one item to the end
- pop: remove the last item from the end (and put it somewhere)
"The" stack often refers to a specific instance of that data structure also known as the hardware stack.
Depending on the language used, its function is to provide a temporary space
for local variables in the current scope, passing parameters between calls,
storing return addresses and more.
Hardware stacks typically grow down which is counterintuitive to the name.
You can think of it as a stack of magnets on the ceiling:
the-stack-push-pop.jpg
- note the following:
- at the start the stack is empty (1.)
- after we have pushed
variable a
the stack contains a single item (2.) - after we have pushed
variable b
the stack contain two items (3.)- at this point we have lost direct access to
variable a
(at least to pop it) - to pop
variable a
we first have to popvariable b
- at this point we have lost direct access to
- the first pop returns
variable b
to us and removes it from the stack (4.) - the second pop returns
variable a
, the stack is now empty again (5.) - we don't get to chose which item to pop, it's always the last one added!
Let's take a look at what is specifically stored on the stack.
This section assumes an x86_64 Linux.
The following shows a partial dump of the stack at the start of main()
:
preparing for the stack dump:
# we will use the executable from the later 'stages of compilation' section.
# at this point it does not particularly matter though:
gdb a.out
# (gdb)
break *main
run "passed_along_argument"
# at this point we take a look at the stack.
stack-dump-main.jpg
- note the following:
- as we go further down the stack, memory addresses go down as well (the stack grows down!)
- the lower the data on the screen, the later it was pushed to the stack
- (a.) shows part of the environment, such as which shell we've used or the default editor
- (b.) is the argument we started our program with (
argv[1]
) - (c.) is the name of the executable (
argv[0]
)- arrays grow up:
argv[0]
is further down the stack thanargv[1]
!
- arrays grow up:
- just after (c.) we can see
argc
is 2 (the size of ourargv
array) - (d.) contains the latest return addresses
__libc_start_main + 243
is the operation that will be executed once we return frommain()
The stack frame for the current function is the part of the stack that is used to store local variables for the current function scope.
The current stack frame is delimited by two pointers:
- The base pointer, that points to the start of the stack frame.
- And the frame pointer that points to the end of the current frame.
If a function calls another function a new stack frame is created and the pointers are updated.
As functions return to their calling function, stack frames are removed
and the stack shrinks again.
In this section we will take a look at how this happens one assembly instruction at a time.
preparing for stepping through the creation of a stack frame:
# we will use the 'stages of compilation' binary again.
# compared to the previous example we don't pass any arguments. this will
# result in different addresses, even if everything else stays the same.
gdb a.out
# (gdb)
start # shortcut for `break main*` plus `run`
disas main # disassemble main function.
dissassembled main via
(gdb) disas main
:
=> 0x0000555555555160 <+0>: endbr64
0x0000555555555164 <+4>: push rbp
0x0000555555555165 <+5>: mov rbp,rsp
0x0000555555555168 <+8>: sub rsp,0x20
0x000055555555516c <+12>: mov DWORD PTR [rbp-0x4],edi
0x000055555555516f <+15>: mov QWORD PTR [rbp-0x10],rsi
0x0000555555555173 <+19>: mov QWORD PTR [rbp-0x18],rdx
0x0000555555555177 <+23>: mov eax,0x0
0x000055555555517c <+28>: call 0x555555555149 <greet>
0x0000555555555181 <+33>: mov eax,0x0
0x0000555555555186 <+38>: leave
0x0000555555555187 <+39>: ret
- note the following:
=>
marks the instruction, that will be executed next<+n>
shows the offset of an instruction from the start of the function- in our case
main+28
would be the call instruction
- in our case
main+4
,main+5
andmain+8
are what is called the function prologue
The following images show the stack before we have executed any instructions (in main):
stack-frame-main-0.jpg
note the following:
- the base pointer (
rbp
) points to0x0
- on entry GDB sets all registers (except
rsp
andrip
) to zero- you can observe this behaviour with
(gdb) starti
- you can observe this behaviour with
- if we had ran the executable without a debugger it would contain a valid address
- on entry GDB sets all registers (except
- the stack pointer (
rsp
) points to the end of the previous frame - the most recently pushed item is a return address
- it points to an instruction that is part of the C standard library
- when
main()
exits, the program will continue from here
Now we repeatedly call stepi
and see how the stack
grows during the course of the program.
stack-frame-main-function-prologue-a.jpg
- note the following:
- (1.) after executing
push rbp
the stack grows by one word- a word is traditionally the smallest addressable size of memory
- 1 word = 8 Byte = 64 bit (we're running on x86_64 after all)
- we do this so we can restore the old base pointer
- (1.) at the same time the stack pointer is updated to point to the new end of our frame
- (2.) after executing
mov rbp, rsp
both pointers point at the same address (the backup)
- (1.) after executing
If we take one more stepi
we'll be the farthest away from the top we've ever been!
stack-frame-main-function-prologue-b.jpg
- note the following:
- (3.) after executing
sub rsp,0x20
the stack pointer is updated and the stack grows by 32 Byte- we are substracting from the stack pointer because the stack grows down:
0xC0 - 0x20 == 0xA0
- the memory is not initialized in any way, whatever was there before still is
- we are substracting from the stack pointer because the stack grows down:
- (3.) after executing
Instructions main+12
, main+15
and main+19
write data to our new space on the stack frame.
Instruction main+23
only touches a register.
Let's skip ahead to main+28
, the function call.
stack-frame-main-greet.jpg
- note the following:
- (4.) as part of executing
call 0x555555555149
, the address formain+33
is pushed to the stack- this is the return address for the instruction that is next in line after we return from
greet()
- this is the return address for the instruction that is next in line after we return from
- a
call
is basically an atomicpush <address_after_call>
plusjmp <target>
- (4.) as part of executing
If we would continue the execution of greet()
the process would be the same as for main()
:
- backup the base pointer to the stack
- move the base and stack pointers to grow the frame
- push a return address as we call another function
how to change the state
- Forth
- assembly
gouping instructions into procedures
- C
state and instructions are grouped together
- C++
declare desired results
- Reverse Polish notation
- Forth (typeless)
- C (static)
- Python (dynamic, duck)
See [pracbin, p. 12ff].
This section assumes compilation for the x86_64 architecture on Linux.
All intermediary files can be found in the stages-of-compilation
directory.
Let's go through the stages of compilation step by step. We'll use the following example:
stages.c
#include <stdio.h>
#include <stdlib.h>
#define FORMAT_STRING "%s"
#define MESSAGE "hello, world!\n"
void greet() {
printf(FORMAT_STRING, MESSAGE);
}
int main(int argc, char** argv, char** envp)
{
greet();
return EXIT_SUCCESS;
}
- note the following:
- using a
main()
signature withenvp
does not conform to POSIX but is widely supported by Unix-like systems and mentioned as a common alternative in the C standard ([c11, Annex J.5.1, p. 575])
- using a
run through all stages and save intermediary files:
uname -a
# Linux ubuntu 5.4.0-48-generic #52-Ubuntu SMP Thu Sep 10 10:58:49 UTC 2020 x86_64 x86_64 x86_64 GNU/Linux
gcc -masm=intel --save-temps stages.c
tree
# .
# βββ a.out
# βββ stages.c
# βββ stages.i
# βββ stages.o
# βββ stages.s
stages-of-compilation.jpg
- note the following:
- produced filenames assume compilation with
--save-temps
- on macOS gcc is llvm in disguise and will produce an additional
.bc
bitcode file
- produced filenames assume compilation with
In this first stage the preprocessor does the following:
- all included headers (
#include
) and our source file are (recursively) concatenated in place - preprocessor macros (
#define
) are expanded
stages.i (partial)
# 1 "stages.c"
# 1 "<built-in>"
# 1 "<command-line>"
# 31 "<command-line>"
# 1 "/usr/include/stdc-predef.h" 1 3 4
/* ... */
typedef signed char __int8_t;
typedef unsigned char __uint8_t;
/* ... */
extern FILE *stdin;
extern FILE *stdout;
extern FILE *stderr;
/* ... */
# 7 "stages.c"
void greet() {
printf("%s", "hello, world!\n");
}
int main(int argc, char** argv, char** penv)
{
greet();
return
# 14 "stages.c" 3 4
0
# 14 "stages.c"
;
}
- note the following:
- our 15 line program ballooned to 1837 lines (
wc -l stages.i
)- all neccessary (uncompiled) code for the following stages is now contained within
- if you grep the file for include or define directives there won't be any (
egrep '#include|#define' stages.i
) - the
greet()
function no longer contains the macros for our strings but the strings themselves
- our 15 line program ballooned to 1837 lines (
In the compilation stage our concatenated source is translated into assembly language.
Depending on flags more or less optimization takes place (-O0
to -O3
).
stages.s (Intel syntax)
.file "stages.c"
.intel_syntax noprefix
.text
.section .rodata
.LC0:
.string "hello, world!"
.text
.globl greet
.type greet, @function
greet:
.LFB6:
.cfi_startproc
endbr64
push rbp
.cfi_def_cfa_offset 16
.cfi_offset 6, -16
mov rbp, rsp
.cfi_def_cfa_register 6
lea rdi, .LC0[rip]
call puts@PLT
nop
pop rbp
.cfi_def_cfa 7, 8
ret
.cfi_endproc
.LFE6:
.size greet, .-greet
.globl main
.type main, @function
main:
.LFB7:
.cfi_startproc
endbr64
push rbp
.cfi_def_cfa_offset 16
.cfi_offset 6, -16
mov rbp, rsp
.cfi_def_cfa_register 6
sub rsp, 32
mov DWORD PTR -4[rbp], edi
mov QWORD PTR -16[rbp], rsi
mov QWORD PTR -24[rbp], rdx
mov eax, 0
call greet
mov eax, 0
leave
.cfi_def_cfa 7, 8
ret
.cfi_endproc
.LFE7:
.size main, .-main
.ident "GCC: (Ubuntu 9.3.0-10ubuntu2) 9.3.0"
.section .note.GNU-stack,"",@progbits
.section .note.gnu.property,"a"
.align 8
.long 1f - 0f
.long 4f - 1f
.long 5
0:
.string "GNU"
1:
.align 8
.long 0xc0000002
.long 3f - 2f
2:
.long 0x3
3:
.align 8
4:
- note the following:
- if not told otherwise (with
-masm=intel
) gcc creates assembly with AT&T syntax - constants and variables have symbolic names and not just addresses (
.LC0
for the hello world string) - constants and variables have types
- functions are easily identified by their labels (
greet:
,main:
) - calls to functions happen via names and not addresses (
call puts@PLT
) - our call to
printf
was optimized toputs
- there's not much left of the 1.8k lines from the preprocessor step
- if not told otherwise (with
Now we create a binary file for the first time. But while this object file contains machine code it is not quite executable just yet.
inspecting the object file:
file stages.o
# stages.o: ELF 64-bit LSB relocatable, x86-64, version 1 (SYSV), not stripped
xxd stages.o | head -n 1 # hex dump.
# 00000000: 7f45 4c46 0201 0100 0000 0000 0000 0000 .ELF............
- note the following:
- the file utility tells us a couple of interesting things:
ELF
stands for Executable and Linkable Format, a file format for executables and object files (among others)64-bit
since our object file is targeted at x86_64LSB
stands for Least Significant Byte first (when storing integers)relocatable
since object files don't have a fixed address in memorynot stripped
means that debug symbols are present
- each object files is compiled on its own and thus has no idea of memory addresses of other object files
- ELF files start with a bit of magic, the bytes:
0x7F
and then the ASCII charactersE
,L
,F
- the file utility tells us a couple of interesting things:
trying to execute an object file
chmod +x stages.o
./stages.o
# -bash: ./stages.o: cannot execute binary file: Exec format error
That did not work, let's see why:
C and other high level languages refer to functions and variables with human readable (symbolic) names. This makes it easier for the programmer. The CPU on the other hand refers to them directly via memory addresses.
A symbol table is a mapping between the two.
symbol table via
readelf --syms stages.o
Symbol table '.symtab' contains 14 entries:
Num: Value Size Type Bind Vis Ndx Name
0: 0000000000000000 0 NOTYPE LOCAL DEFAULT UND
1: 0000000000000000 0 FILE LOCAL DEFAULT ABS stages.c
2: 0000000000000000 0 SECTION LOCAL DEFAULT 1
3: 0000000000000000 0 SECTION LOCAL DEFAULT 3
4: 0000000000000000 0 SECTION LOCAL DEFAULT 4
5: 0000000000000000 0 SECTION LOCAL DEFAULT 5
6: 0000000000000000 0 SECTION LOCAL DEFAULT 7
7: 0000000000000000 0 SECTION LOCAL DEFAULT 8
8: 0000000000000000 0 SECTION LOCAL DEFAULT 9
9: 0000000000000000 0 SECTION LOCAL DEFAULT 6
10: 0000000000000000 23 FUNC GLOBAL DEFAULT 1 greet
11: 0000000000000000 0 NOTYPE GLOBAL DEFAULT UND puts
12: 0000000000000000 0 NOTYPE GLOBAL DEFAULT UND _GLOBAL_OFFSET_TABLE_
13: 0000000000000017 40 FUNC GLOBAL DEFAULT 1 main
- note the following:
- for relocatables most symbols point to just zeroes
- this is because before the linking stage it's unclear where they'll land in memory/the file
- we will have to resolve them before we can run our binary
- for relocatables most symbols point to just zeroes
In this stage all object files will be linked together. The result is a single executable. The process is as follows:
- merge all object files into a single executable
- resolve (static) symbolic references to now known fixed locations
Static libraries (.a
) are merged into the executable. Dynamic/shared libraries (.so
) are left unresolved.
The dynamic linker (interpreter) will resolve these at runtime.
inspecting the executable:
file a.out
# a.out: ELF 64-bit LSB pie executable, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, BuildID[sha1]=41087481fb19eebf518ec7ff727fde7395cdc927, for GNU/Linux 3.2.0, not stripped
# let's finally run it:
./a.out
# hello, world!
- note the following:
pie
Position Independent Executable, code does not rely on being located in a specific place in memory- you can ignore this for now, we'll talk about it later
executable
instead ofrelocatable
, which means we can actually run itdynamically linked
at least some of the used libraries are shared onesinterpreter [...]
which dynamic linker will be used to resolve shared libraries
symbol table via
readelf --syms a.out
Symbol table '.dynsym' contains 7 entries:
Num: Value Size Type Bind Vis Ndx Name
0: 0000000000000000 0 NOTYPE LOCAL DEFAULT UND
1: 0000000000000000 0 NOTYPE WEAK DEFAULT UND _ITM_deregisterTMCloneTab
2: 0000000000000000 0 FUNC GLOBAL DEFAULT UND puts@GLIBC_2.2.5 (2)
3: 0000000000000000 0 FUNC GLOBAL DEFAULT UND __libc_start_main@GLIBC_2.2.5 (2)
4: 0000000000000000 0 NOTYPE WEAK DEFAULT UND __gmon_start__
5: 0000000000000000 0 NOTYPE WEAK DEFAULT UND _ITM_registerTMCloneTable
6: 0000000000000000 0 FUNC WEAK DEFAULT UND __cxa_finalize@GLIBC_2.2.5 (2)
Symbol table '.symtab' contains 66 entries:
Num: Value Size Type Bind Vis Ndx Name
0: 0000000000000000 0 NOTYPE LOCAL DEFAULT UND
1: 0000000000000318 0 SECTION LOCAL DEFAULT 1
2: 0000000000000338 0 SECTION LOCAL DEFAULT 2
3: 0000000000000358 0 SECTION LOCAL DEFAULT 3
4: 000000000000037c 0 SECTION LOCAL DEFAULT 4
5: 00000000000003a0 0 SECTION LOCAL DEFAULT 5
6: 00000000000003c8 0 SECTION LOCAL DEFAULT 6
7: 0000000000000470 0 SECTION LOCAL DEFAULT 7
8: 00000000000004f2 0 SECTION LOCAL DEFAULT 8
9: 0000000000000500 0 SECTION LOCAL DEFAULT 9
10: 0000000000000520 0 SECTION LOCAL DEFAULT 10
11: 00000000000005e0 0 SECTION LOCAL DEFAULT 11
12: 0000000000001000 0 SECTION LOCAL DEFAULT 12
13: 0000000000001020 0 SECTION LOCAL DEFAULT 13
14: 0000000000001040 0 SECTION LOCAL DEFAULT 14
15: 0000000000001050 0 SECTION LOCAL DEFAULT 15
16: 0000000000001060 0 SECTION LOCAL DEFAULT 16
17: 0000000000001208 0 SECTION LOCAL DEFAULT 17
18: 0000000000002000 0 SECTION LOCAL DEFAULT 18
19: 0000000000002014 0 SECTION LOCAL DEFAULT 19
20: 0000000000002060 0 SECTION LOCAL DEFAULT 20
21: 0000000000003db8 0 SECTION LOCAL DEFAULT 21
22: 0000000000003dc0 0 SECTION LOCAL DEFAULT 22
23: 0000000000003dc8 0 SECTION LOCAL DEFAULT 23
24: 0000000000003fb8 0 SECTION LOCAL DEFAULT 24
25: 0000000000004000 0 SECTION LOCAL DEFAULT 25
26: 0000000000004010 0 SECTION LOCAL DEFAULT 26
27: 0000000000000000 0 SECTION LOCAL DEFAULT 27
28: 0000000000000000 0 FILE LOCAL DEFAULT ABS crtstuff.c
29: 0000000000001090 0 FUNC LOCAL DEFAULT 16 deregister_tm_clones
30: 00000000000010c0 0 FUNC LOCAL DEFAULT 16 register_tm_clones
31: 0000000000001100 0 FUNC LOCAL DEFAULT 16 __do_global_dtors_aux
32: 0000000000004010 1 OBJECT LOCAL DEFAULT 26 completed.8059
33: 0000000000003dc0 0 OBJECT LOCAL DEFAULT 22 __do_global_dtors_aux_fin
34: 0000000000001140 0 FUNC LOCAL DEFAULT 16 frame_dummy
35: 0000000000003db8 0 OBJECT LOCAL DEFAULT 21 __frame_dummy_init_array_
36: 0000000000000000 0 FILE LOCAL DEFAULT ABS stages.c
37: 0000000000000000 0 FILE LOCAL DEFAULT ABS crtstuff.c
38: 0000000000002184 0 OBJECT LOCAL DEFAULT 20 __FRAME_END__
39: 0000000000000000 0 FILE LOCAL DEFAULT ABS
40: 0000000000003dc0 0 NOTYPE LOCAL DEFAULT 21 __init_array_end
41: 0000000000003dc8 0 OBJECT LOCAL DEFAULT 23 _DYNAMIC
42: 0000000000003db8 0 NOTYPE LOCAL DEFAULT 21 __init_array_start
43: 0000000000002014 0 NOTYPE LOCAL DEFAULT 19 __GNU_EH_FRAME_HDR
44: 0000000000003fb8 0 OBJECT LOCAL DEFAULT 24 _GLOBAL_OFFSET_TABLE_
45: 0000000000001000 0 FUNC LOCAL DEFAULT 12 _init
46: 0000000000001200 5 FUNC GLOBAL DEFAULT 16 __libc_csu_fini
47: 0000000000000000 0 NOTYPE WEAK DEFAULT UND _ITM_deregisterTMCloneTab
48: 0000000000004000 0 NOTYPE WEAK DEFAULT 25 data_start
49: 0000000000000000 0 FUNC GLOBAL DEFAULT UND puts@@GLIBC_2.2.5
50: 0000000000004010 0 NOTYPE GLOBAL DEFAULT 25 _edata
51: 0000000000001208 0 FUNC GLOBAL HIDDEN 17 _fini
52: 0000000000000000 0 FUNC GLOBAL DEFAULT UND __libc_start_main@@GLIBC_
53: 0000000000001149 23 FUNC GLOBAL DEFAULT 16 greet
54: 0000000000004000 0 NOTYPE GLOBAL DEFAULT 25 __data_start
55: 0000000000000000 0 NOTYPE WEAK DEFAULT UND __gmon_start__
56: 0000000000004008 0 OBJECT GLOBAL HIDDEN 25 __dso_handle
57: 0000000000002000 4 OBJECT GLOBAL DEFAULT 18 _IO_stdin_used
58: 0000000000001190 101 FUNC GLOBAL DEFAULT 16 __libc_csu_init
59: 0000000000004018 0 NOTYPE GLOBAL DEFAULT 26 _end
60: 0000000000001060 47 FUNC GLOBAL DEFAULT 16 _start
61: 0000000000004010 0 NOTYPE GLOBAL DEFAULT 26 __bss_start
62: 0000000000001160 40 FUNC GLOBAL DEFAULT 16 main
63: 0000000000004010 0 OBJECT GLOBAL HIDDEN 25 __TMC_END__
64: 0000000000000000 0 NOTYPE WEAK DEFAULT UND _ITM_registerTMCloneTable
65: 0000000000000000 0 FUNC WEAK DEFAULT UND __cxa_finalize@@GLIBC_2.2
- note the following:
- we have two sybol tables now
.dynsym
is used by the dynamic linker.symtab
includes the same symbols as.dynsym
(and more).symtab
is optional at this point (not necessary for process creation)
- the functions we've written ourselves (
main
,greet
) now have locations/offsets - the
puts
function from before still has no location (dynamically linked)
- we have two sybol tables now
I've mentioned in the notes above that the .symtab
symbol table is optional. Let's strip it.
stripped symbol table via
strip -s a.out && readelf --syms a.out
:
Symbol table '.dynsym' contains 7 entries:
Num: Value Size Type Bind Vis Ndx Name
0: 0000000000000000 0 NOTYPE LOCAL DEFAULT UND
1: 0000000000000000 0 NOTYPE WEAK DEFAULT UND _ITM_deregisterTMCloneTab
2: 0000000000000000 0 FUNC GLOBAL DEFAULT UND puts@GLIBC_2.2.5 (2)
3: 0000000000000000 0 FUNC GLOBAL DEFAULT UND __libc_start_main@GLIBC_2.2.5 (2)
4: 0000000000000000 0 NOTYPE WEAK DEFAULT UND __gmon_start__
5: 0000000000000000 0 NOTYPE WEAK DEFAULT UND _ITM_registerTMCloneTable
6: 0000000000000000 0 FUNC WEAK DEFAULT UND __cxa_finalize@GLIBC_2.2.5 (2)
running a stripped binary works just as well:
./a.out
# hello, world!
- note the following:
- while it still runs the same it is much harder to debug now
- most binaries you encounter in the wild are stripped
aka. ISA
See [inteldev, vol. 1, ch. 2, p. 1ff], [86hist].
aka. x86
aka. x64
See [pracbin, p. 2f].
Static analysis is the process of gaining information about a binary without running it.
Pros
- no need for a CPU with a fitting architecture
- no need for additional software to run the binary (Kernel, etc.)
Cons
- more difficult to reason about due to missing runtime state
Dynamic analysis on the other hand executes the binary.
Pros
- easier, due to additional information (runtime state)
Cons
- might miss some code paths
Netwide Assembler.
See [binutils].
print shared object dependencies
ldd rot13 # prints shared objects and their addresses in memory.
- generates and compares binaries with different compilers and settings
- godbolt.org
- visual analysis of binary files
- binvis.io
- [86hist] Morse, S. P., Ravenel, B. W., Mazor, S., & Pohlman, W. B. (1980). Intel Microprocessors β 8008 to 8086. Computer, 13(10), 42β60. https://doi.org/10.1109/MC.1980.1653375
- [binutils] GNU Binary Utilities Documentation. (2002). Retrieved from http://www.gnu.org/software/binutils/manual/
- [c11] ISO, & IEC. (2010). ISO/IEC 9899:201x, International Standard Programming languages β C, Committee Draft (N1570 ed.). ISO/IEC. Retrieved from http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1570.pdf
- [compsec] Stallings, W. (2018). Computer Security: Principles and Practice, Global Edition (4th ed.). Pearson.
- [edvac] Von Neumann, J., & Godfrey, M. D. (1993). First Draft of a Report on the EDVAC. IEEE Annals of the History of Computing, 15(4), 27β75. https://doi.org/10.1109/85.238389
- [inteldev] Intel. (2011). Intel 64 and IA-32 Architectures Software Developerβs Manual Combined Volumes. System, 3(253665). https://doi.org/10.1109/MAHC.2010.22
- [pracbin] Andriesse, D., & Francisco, S. (2018). PRACTICAL BINARY ANALYSIS Build Your Own Linux Tools for Binary Instrumentation, Analysis, and Disassembly (2nd ed.). No Starch Press.
- [x64beg] Hoey, J. Van. (2019). Beginning x64 Assembly Programming: From Novice to AVX Professional Paperback (1st ed.). Apress.