Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Answered all the questions including STRETCH #266

Open
wants to merge 1 commit into
base: main
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
55 changes: 46 additions & 9 deletions index.js
Original file line number Diff line number Diff line change
Expand Up @@ -15,10 +15,24 @@
+ It should return a string with `name` and `age`. Example: "Mary, 50"
*/

function Person() {
function Person(name, age) {
this.name = name;
this.age = age;
this.stomach = [];
}
Person.prototype.eat = function(str) {
this.stomach.push(str);
};

Person.prototype.poop = function() {
this.stomach = [];
}
Person.prototype.toString = function(){
return `${this.name}, ${this.age}`;
}

const name = new Person("Mary", 50);
console.log(name.toString());

/*
TASK 2
Expand All @@ -36,10 +50,27 @@ function Person() {
+ The `drive` method should return a string "I ran out of fuel at x miles!" x being `odometer`.
*/

function Car() {
function Car(model, milesPerGallon) {
this.model = model;
this.milesPerGallon = milesPerGallon;
this.tank = 0;
this.odometer = 0;
}

Car.prototype.fill = function(gallons) {
this.tank += gallons;
}
Car.prototype.drive = function(distance){
if ((distance / this.milesPerGallon) <= this.tank){
this.odometer += distance;
this.tank = this.tank - (distance / this.milesPerGallon).toFixed(2);
} else {
let maxDistance = this.tank * this.milesPerGallon;
this.odometer += maxDistance;
this.tank = 0;
return `I ran out of fuel at ${this.odometer} miles!.`;
}
}


/*
TASK 3
Expand All @@ -49,18 +80,24 @@ function Car() {
+ Should return a string "Playing with x", x being the favorite toy.
*/

function Baby() {

function Baby(name, age, favoriteToy) {
Person.call(this, name, age);
this.favoriteToy = favoriteToy
}
Baby.prototype = Object.create(Person.prototype);
Baby.prototype.play = function(){
return `Playing with ${this.favoriteToy}`;
}



/*
TASK 4
In your own words explain the four principles for the "this" keyword below:
1.
2.
3.
4.
1. "this" by default refence the global binding ex. window.
2. If "this" is used inside a function, it will reference the object to the left of the dot calling that function.
3. Using the "new" keyword "this" will be referencing to the newly created object from the constructor.
4. using "bind, call, apply" keywords on the original function and passing an argument will create a new object that the "this" keyword will reference to.
*/

///////// END OF CHALLENGE /////////
Expand Down
4 changes: 2 additions & 2 deletions package-lock.json

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.