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Fix SetUnitSensorRadius documentation (#1362)
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Arch-Shaman authored Mar 18, 2024
1 parent 34c88a8 commit a41141e
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1 change: 1 addition & 0 deletions rts/Lua/LuaSyncedCtrl.cpp
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Expand Up @@ -3456,6 +3456,7 @@ int LuaSyncedCtrl::SetUnitPieceVisible(lua_State* L)
* @function Spring.SetUnitSensorRadius
* @number unitID
* @string type "los" | "airLos" | "radar" | "sonar" | "seismic" | "radarJammer" | "sonarJammer"
* @number radius
* @treturn ?nil|number newRadius
*/
int LuaSyncedCtrl::SetUnitSensorRadius(lua_State* L)
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