A leaflet plugin which allows users to apply animation.
NPM
npm install --save leaflet.motion
YARN
yarn add leaflet.motion
Include script:
<script src="dist/leaflet.motion.min.js"></script>
Main options:
L.motion.polyline([], options, motionOptions, markerOptions).addTo(map); // as L.polyline
L.motion.polygon([], options, motionOptions, markerOptions).addTo(map); // as L.polygon
L.motion.group([], options).addTo(map); // as L.featureGroup - to run all animation at same time
L.motion.seq([], options).addTo(map); // as L.featureGroup - to setup seq for animations.
You can pass a number of options to the plugin to control various settings.
Default control options
Option | Type | Default | Description |
---|---|---|---|
pane | Pane | 'polymotionPane' | Default pane |
Motion options
Option | Type | Default | Description |
---|---|---|---|
auto | Boolean | false | Indicates auto start animation on plugin added to the map |
easing | L.Motion.Ease | L.Motion.Ease.linear | Animation strategy |
speed | Number | 0 | Motion speed in KM/s, yes, kilometers per second |
duration | Number | 0 | Motion duration in ms, 0 means no animation, istant rendering on motionStart() |
Marker options
All MarkerOptions that you can add to any marker + one more:
Option | Type | Default | Description |
---|---|---|---|
removeOnEnd | Boolean | false | Removes marker from map on motion end |
Here's an example of passing through some options:
L.motion.polyline([[50,0], [60,10]], {
color: "transparent"
}, {
auto: true,
duration: 3000,
easing: L.Motion.Ease.easeInOutQuart
}, {
removeOnEnd: true,
icon: L.divIcon({html: "<i class='fa fa-car fa-2x' aria-hidden='true'></i>", iconSize: L.point(27.5, 24)})
}).addTo(map);
Public methods in all motion objects:
motionStart() // to start motion.
motionStop() // to stop motion.
motionPause() // to pause motion.
motionResume() // to resume paused motion.
motionToggle() // to pause motion, if it's running. To start motion if it's not. Also will resume motion if it was paused.
Additional methods in polyline and polygon
motionDuration(duration) // - expected duration for motion in milliseconds, can be used after motion is created.
motionSpeed(speed) // - expected motion speed in KM/H, can be used after motion is created.
addLatLng(latLng) // - allows to add additional point in the end for the motion animation.
Event | Value | Description |
---|---|---|
L.Motion.Event.Started | { layer } | Fires on motion stated on root element only |
L.Motion.Event.Paused | { layer } | Fires on motion paused on root element only |
L.Motion.Event.Resumed | { layer } | Fires on motion resumed on root element only |
L.Motion.Event.Ended | { layer } | Fires on motion ended on root element only |
L.Motion.Event.Section | { layer } | Fires on each motion section change in L.Motion.Seq starting with first one |