Releases: astrochili/defold-operator
Releases · astrochili/defold-operator
1.5.2
1.5.1
- Detached the
pointer-lock
dependency to allow the user to add it themselves if necessary.
1.5
- Added
follow_object_rotation
property that allows to follow the rotation of following object (e.g. for car games). - Added caching of hashed strings.
- Added the
CAMERA #
label to the demo version.
1.4.1
1.4
1.3
- Fixed missing material for debug boxes
- Fixed buffer normals for debug boxes
1.2
- Moved the object position syncing to post update to avoid a frame lag.
- Supported the 'object_post_movement' message to apply the object position correction after collision resolving.
1.1
- Following the object the operator is no longer attaching to the parent, just following with positions syncing.
- Removed
operator.flight_zoom_easing
because the camera zooming is handled by the bezier path now. - Refactoring.
1.0
Initial release