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1.0.0.0 - Release
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aspctt authored Nov 29, 2024
1 parent cfd0438 commit 1fed6e5
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6 changes: 5 additions & 1 deletion CHANGE_LOG.md
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* 2024-11-29: 1.0.0.0
+ Initial release!
+ Initial release!
+ Added patches for three mods:
- Near Future Aeronautics
- Mk2 Expansion
- Mk3 Expansion
6 changes: 5 additions & 1 deletion GameData/JetSoundsUpdatedModSupport/CHANGE_LOG.md
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* 2024-11-29: 1.0.0.0
+ Initial release!
+ Initial release!
+ Added patches for three mods:
- Near Future Aeronautics
- Mk2 Expansion
- Mk3 Expansion
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//---JetEngineSounds Continued - Mod Support
//---Base config and RealPlume compatibility by theonegalen
//---Mod config by aspctt

@PART[M2X_AtomicJet]:NEEDS[JetSoundsUpdated]:FINAL
{
@EFFECTS
{
%running_thrust
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/GE404_Running_High
volume = 0.0 0.0
volume = 0.05 0.4
volume = 1.0 0.9
pitch = 0.0 0.8
pitch = 1.0 1.4
loop = true
}
}
%running_turbine
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/GE404_Running_Low
volume = 0.0 0.0
volume = 0.05 0.9
volume = 1.0 1.0
pitch = 0.0 0.5
pitch = 0.05 0.6
pitch = 0.33 1.0
pitch = 1.0 1.2
loop = true
}
}
%engage
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/GE404_Startup
volume = 1.0
pitch = 2.0
loop = false
}
}
%disengage
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/GE404_Shutdown
volume = 1.0
pitch = 2.0
loop = false
}
}
}
}
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//---JetEngineSounds Continued
//---Base config and RealPlume compatibility by theonegalen
//---Mod config by aspctt

@PART[M2X_ESTOCv2]:NEEDS[JetSoundsUpdated]:FINAL
{
@MODULE[ModuleEngines*],0
{
%engageEffectName = engageDry
%disengageEffectName = disengageDry
}
@MODULE[ModuleEngines*],1
{
%spoolEffectName = power_closed
%engageEffectName = engageRocket
%disengageEffectName = disengageRocket
}
}

@PART[M2X_ESTOCv2]:NEEDS[JetSoundsUpdated,!RealPlume]:FINAL
{
@EFFECTS
{
%running_closed
{
!AUDIO,* {}
AUDIO
{
name = low
clip = JetSoundsUpdated/Sounds/RAPIER_Rocket_Low
volume = 0.0 0.0
volume = 0.05 0.1
volume = 0.5 1.0
volume = 1.0 0.6
pitch = 0.0 0.4
pitch = 1.0 1.0
loop = true
}
AUDIO
{
name = high
clip = JetSoundsUpdated/Sounds/RAPIER_Rocket_High
volume = 0.5 0.0
volume = 1.0 0.5
pitch = 0.5 0.8
pitch = 1.0 1.0
loop = true
}
}
%power_closed
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/RAPIER_Rocket_High
volume = 0.0 0.0
volume = 0.05 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
}
%power_open
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/RAPIER_Fan_High
volume = 0.0 0.0
volume = 0.05 0.0
volume = 1.0 1.0
volume = 2.0 1.5
pitch = 0.0 0.2
pitch = 1.0 1.0
pitch = 3.0 2.0
loop = true
}
}
%running_open
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/RAPIER_Fan_Low
volume = 0.0 0.0
volume = 0.05 0.4
volume = 1.0 0.5
pitch = 0.0 0.5
pitch = 1.0 1.0
loop = true
}
}
%engageDry
{
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/RAPIER_Startup
volume = 1.0
pitch = 1.0
loop = false
}
}
%disengageDry
{
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/RAPIER_Shutdown
volume = 1.0
pitch = 1.0
loop = false
}
}
%engageRocket
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 1.0
loop = false
}
}
%disengageRocket
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 1.0
loop = false
}
}
}
}

@PART[M2X_ESTOCv2]:NEEDS[JetSoundsUpdated,zzRealPlume]:FINAL
{
%EFFECTS
{
%Turbojet-Spool
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/RAPIER_Fan_Low
volume = 0.0 0.0
volume = 0.02 0.0
volume = 0.1 0.8
volume = 0.2 1.0
volume = 0.5 1.0
pitch = 0.0 0.5
pitch = 0.2 1.0
pitch = 1.0 1.2
loop = true
}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/RAPIER_Fan_High
// clip = sound_rocket_spurts
volume = 0.0 0.0
volume = 0.5 0.4
volume = 1.0 0.5
pitch = 0.0 0.8
pitch = 1.0 1.5
loop = true
}
}
%engageDry
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/RAPIER_Startup
volume = 0.5
pitch = 1.0
loop = false
}
}
%disengageDry
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/RAPIER_Shutdown
volume = 0.5
pitch = 1.0
loop = false
}
}
%engageRocket
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = RealPlume/KW_Sounds/sound_liq1
volume = #$../../../PLUME[Hypergolic-Lower]/plumeScale$
pitch = 2.0
loop = false
}
}
%disengageRocket
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
%Hypergolic-Lower
{
AUDIO
{
channel = Ship
clip = RealPlume/KW_Sounds/sound_altloop2
volume = 0.0 0.0
volume = #$../../../PLUME[Hypergolic-Lower]/plumeScale$
@volume,1 ^= :^:1.0 :
pitch = 0.0 1.0
pitch = 1.0 1.0
loop = true
}
}
%power_closed
{
!AUDIO,* {}
AUDIO
{
channel = Ship
clip = JetSoundsUpdated/Sounds/RAPIER_Rocket_High
volume = 0.0 0.0
volume = 0.05 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
}
}
}
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