What's Changed
- fix characterbody one way dir bug by @Ughuuu in #325
- Allow circles to have 0 radius by @Ughuuu in #326
- fix liquid phantom collisions by @Ughuuu in #327
- Fix shape contact when velocity is 0 by @Ughuuu in #328
Full Changelog: https://github.com/appsinacup/godot-rapier-physics/compare/v0.8.9...