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Version Minimum iOS Version Language Carthage compatible CocoaPods Compatible Fastlane Plugin Twitter

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Table of Contents

Overview

Applivery iOS SDK is a Framework to support Applivery.com Mobile App distribution for iOS Apps.

With Applivery you can massively distribute your iOS Apps (both Ad-hoc or In-House/Enterprise) through a customizable distribution site with no need of your users have to be registered in the platform. Combined with Apple Developer Enterprise Program and Enterprise certificates, Applivery is perfect not only for beta testing distribute to your QA team, but also for In-House Enterprise distribution for beta testing users, prior to a release, or even for corporative Apps to the employees of a company.

Features

  • Automatic OTA Updates when uploading new versions to Applivery.
  • Force update if App version is lower than the minimum version configured in Applivery.
  • Send feedback. Your test users can report a bug or send improvements feedback by simply taking a screenshot.
  • Employee authentication. You can login yours employees in order to track analytics of installations, block app usage, to know who sent a feedback or report, etc..

Getting Started

First of all, you should create an account on Applivery.io and then add a new Application.

Get your credentials

API TOKEN: that identifies and grants access to your account in order to use the SDK.

You can get your API TOKEN in your App -> Settings -> API Auth section.

SDK Installation

Using Swift Package Manager

(RECOMMENDED)

In the Xcode menu, you just need to open “File -> Add Packages...” and enter the Github url: https://github.com/applivery/applivery-ios-sdk.git

then we recommend to configure the dependency rule as "Up to next major version" (4.0.0 < 5.0.0).

At this point, you should choose one of the following sdk versions:

  • Applivery
  • AppliveryDynamic

Select Applivery if your app is for internal use only. For example, an in-house business app for your employees (your not going to upload it to the Appstore). This is a static version of the library.

Publish an app with the Applivery SDK in the Appstore is forbidden and your build may be rejected at review process. You should manually delete Applivery each time you upload to the Appstore, or you can use the AppliveryDynamic framework and excluding it at build time.


Dynamically exclude Applivery SDK for Appstore schemes

Select AppliveryDynamic if you are using Applivery for internal beta testing and eventually you are going to upload a build to the Appstore. With this dynamic framework version, you could dynamically exclude applivery when compiling a build for the Appstore.

Step 1

First add the framework with "Embbed & Sign" flag and be sure that is included in "Build Phases" -> "Embed Frameworks"

Step 2

Then change the linking option from required to optional in "Build Phases" -> "Link Binary With Libraries"

Step 3

Now, you can exclude AppliveryDynamic.framework in the "Exclude Source Filenames" build option for your appstore configuration in the build settings. Alternatively to this step, if your are using xcconfig files (this is our recommendation) you can ignore the framework adding the following line to your xcconfig:

EXCLUDED_SOURCE_FILE_NAMES = AppliveryDynamic.framework

Step 4

Finally you may also exclude source code that invokes applivery methods at build time using Swift macros. For example:

#if !APPSTORE && !DEBUG
import Applivery
#endif

struct AppliveryWrapper {

  func setup() {
#if !APPSTORE && !DEBUG
    let applivery = AppliverySDK.shared
    applivery.logLevel = .info
    applivery.start(token: APPLIVERY_TOKEN, appStoreRelease: false)
#endif
	}

}

The lines between the #if macros will not compile (as they wouldn't exists) if you are compiling for a build configuration that has those Swift Compiler - Custom Flags (you can add/edit them in the Build settings)

You can find a tutorial about dinamicaly exclude Applivery for an Appstore scheme here

Troubleshooting

Beware if you are using a script for removing simulator slices of dynamic frameworks like this. Xcode only build the framework for the configuration selected, so when archiving a release configuration, no simulator slice is generated inside the framework and the script may fail or remove the applivery framework itself. You should ignore AppliveryDynamic in this kind of scripts (commonly used with carthage)


Using Carthage

(deprecated)

Install carthage with using brew

brew update && brew install carthage

Add the following line to your's Cartfile

github "applivery/applivery-ios-sdk" ~> 3.3

Run carthage update and then drag the built framework into your project.

More info about Carthage here.

Using CocoaPods

(deprecated)

Install the ruby gem

gem install cocoapods

Add the following line to your's Podfile

project '<Your Project Name>.xcodeproj'

# Uncomment the next line to define a global platform for your project
# platform :ios, '11.0'
# use_frameworks!  # Starting from v3.2 you can use applivery as a static framework, leave this line commented if you wish
target '<Your Target Name>' do
  pod 'Applivery', '~> 3.3'
end

and then run pod install. More info about CocoaPods here

SDK Setup

At your application start up (for example in the AppDelegate) add the following code:

Swift

First import the module:

import Applivery

and then the magic:

let applivery = AppliverySDK.shared
applivery.start(token: "YOUR_TOKEN", appStoreRelease: false)

Objective-C

The import:

@import Applivery;

The magic:

AppliverySDK *applivery = [AppliverySDK shared];
[applivery startWithToken:@"YOUR_TOKEN" appStoreRelease:NO];

IMPORTANT I: As you can suspect, you should replace the string YOUR_TOKEN with your token. Easy! Don't you think so?

IMPORTANT II: If you are experimenting problems submitting your app to the AppStore, please check this known issue about Embedded Frameworks and AppStore submissions

About params

  • token: Your app token
  • appStoreRelease: (DEPRECATED - You should not upload a build with Applivery to the Appstore)

Swift & Xcode version support

The compatibility version is as follow:

Applivery Version Xcode Version Swift Version
v1.2.x 7.x 2.0, 2.1, 2.2
v1.3.x 8.x 2.3
v2.x 8.x, 9.x 3.0, 3.1, 4.0
v2.7.x 9.x, 10.x 4.0, 4.2
v3.0 10.x, 11.x 4.0, 4.2, 5.0
v3.1 11.x 4.0, 4.2, 5.x
v3.2 12.x 5.x
v3.3 13.x 5.X
v3.4 13.x 5.X
v4.0 13.x 5.X
v4.0.x 13.x 5.X

Advanced concepts

Logs and debugging

In some cases you'll find usefull to see what is happening inside Applivery SDK. If so, you can enable logs for debugging purposes.

Swift

applivery.logLevel = .info

Objective-C

applivery.logLevel = LogLevelInfo;

Possible values are:

  • None: Default value. No logs will be shown. Recommended for production environments.
  • Error: Only warnings and errors. Recommended for develop environments.
  • Info: Errors and relevant information. Recommended for test integrating Applivery.
  • Debug: Request and Responses to Applivery's server will be displayed. Not recommended to use, only for debugging Applivery.

Disable feedback

By default, Applivery will show a feedback formulary to your users when a screenshot is detected. If you want to avoid this, you can disable it calling the following method:

Swift

applivery.disableFeedback()

Objective-C

[applivery disableFeedback];

Bind User

Programatically login a user in Applivery. If your app has a custom login and you need to track the user in the platform. Used for know who has downloaded a build or who sent a feedback report.

applivery.bindUser(
    email: "[email protected]",  // Required
    firstName: "John",        // Optional
    lastName: "Doe",          // Optional
    tags: [ios, testers]      // Optional
)

Unbind User

Logout a previously binded user

applivery.unbindUser()

Implement your own Update Alert/Screen

You can customize the update process to be fully controlled by your app. In order to achive that, first you must disable automatic updates in the settings of your app in Applivery's dashboard. Then you can use the following SDK methods:

func isUpToDate() -> Bool

With this function you can check if application is updated to the latest version available.

applivery.update(
    onSuccess: { (...) }  // Handle here any action you must perform on success
    onError: { errorString in (...) } // Handle here the error case. A string whith the reason is passed to this callback
)

Use this method to download and install the newest build available.

Customize SDK's colors

You can create a new instance of Palette class and assign it to AppliverySDK.shared.palette

AppliverySDK.shared.palette = Palette(
    primaryColor: .orange,
    secondaryColor: .white,
    primaryFontColor: .white,
    secondaryFontColor: .black,
    screenshotBrushColor: .green
)

The SDK has Applivery's colors by default so, if you only need to change the primary color, yo can do this:

AppliverySDK.shared.palette = Palette(
    primaryColor: .orange,
)

Or even directly change the property

AppliverySDK.shared.palette.primaryColor = .orange

Colors you can change

  • primaryColor: Main color of your brand
  • secondaryColor: Background color
  • primaryFontColor: Primary font color. It should be in contrast with the primary color
  • secondaryFontColor: Secondary font color. It should be in contrast with the secondary color
  • screenshotBrushColor: In the feedback's view, users can edit the screenshot to draw lines on top of it. By default, these lines are red, but you are allowed to change the color to fit better with your application's color palette.

Customize string literals

You can customize the SDK string literals to fit your app.

Examples

AppliverySDK.shared.textLiterals = TextLiterals(
    appName: "Applivery",
    alertButtonCancel: "Cancel",
    alertButtonRetry: "Retry",
    alertButtonOK: "OK",
    errorUnexpected: "Unexpected error",
    errorInvalidCredentials: "Invalid credentials",
    errorDownloadURL: "Couldn't start download. Invalid url",
    otaUpdateMessage: "There is a new version available for download. Do you want to update to the latest version?",
    alertButtonLater: "Later",
    alertButtonUpdate: "Update",
    forceUpdateMessage: "Sorry this App is outdated. Please, update the App to continue using it",
    buttonForceUpdate: "Update now",
    feedbackButtonClose: "Close",
    feedbackButtonAdd: "Add Feedback",
    feedbackButtonSend: "Send Feedback",
    feedbackSelectType: "Select type",
    feedbackTypeBug: "Bug",
    feedbackTypeFeedback: "Feedback",
    feedbackMessagePlaceholder: "Add a message",
    feedbackAttach: "Attach Screenshot",
    loginInputUser: "user",
    loginInputPassword: "password",
    loginButton: "Login",
    loginMessage: "Login is required!",
    loginInvalidCredentials: "Wrong username or password, please, try again",
    loginSessionExpired: "Your session has expired. Please, log in again"
)

The SDK has literals by default so, if you only need to change the update messages, yo can do this:

AppliverySDK.shared.textLiterals = TextLiterals(
    appName: "MyApp",
    otaUpdateMessage: "There is a new version available for download. Do you want to update to the latest version?",
    forceUpdateMessage: "Sorry this App is outdated. Please, update the App to continue using it"
)

Or even directly change the property

AppliverySDK.shared.textLiterals.appName: "MyApp"
AppliverySDK.shared.textLiterals.otaUpdateMessage: "There is a new version available for download. Do you want to update to the latest version?"
AppliverySDK.shared.textLiterals.forceUpdateMessage: "Sorry this App is outdated. Please, update the App to continue using it"

Important: The default literals are only in english. Consider to set localized strings to fully support all languages your app does.

Embedded frameworks & ipa generation

If you have installed the SDK with Carthage and as a Dynamic framework, Applivery.framework is built as a fat universal library, that means that you can compile for devices or simulator without any problem, but you can not make an ipa file if it has inside an embedded framework with simulator slices.

In this case, the solution is as simple as add this script in "New Run Script Phase". You'll find inside Build Phases tab.

Configuring a Custom Host

If you need to point the Applivery SDK to a custom server host—for example, for testing purposes or to use a private instance—you can now configure it directly through the SDK's start method. Follow the steps below to set up a custom host:

Step 1: Import Applivery SDK

Ensure you have the Applivery SDK imported in your project:

import Applivery

Step 2: Update the SDK Start Method

In your application code, where you initialize the Applivery SDK (typically in your AppDelegate or SceneDelegate), modify the start method to include the custom host parameters if needed.

import Applivery

let applivery = AppliverySDK.shared
applivery.start(token: appToken, tenant: "YOUR_TENANT")

Parameters:

  • token: Your Applivery APP token (required).
  • tenant: Your Applivery tenant ID (optional).
    If you do not specify a value for the tenant parameter, the SDK will use the default Applivery host.

Below is an updated README section including instructions on how to configure a custom host and handle redirect URLs within your iOS app using the Applivery SDK.

Handling SAML Redirect URLs

When integrating SAML authentication, your app may receive a redirect URL once the user completes the authentication with the SAML Identity Provider. The Applivery SDK provides a method to handle this redirect and proceed with the authentication flow.

Step 1: Configure the URL Scheme

  1. Open your app's Info section > URL Types.
  2. Add a new URL Type entry.
  3. Set the URL Schemes field to the scheme your SAML provider uses to redirect back to your app with applivery-(your bundle id replacing the dots by dashes) in URL Schemes field. e.g if the bundle of your app is com.example.myAwesomeApp the url type would be: applivery-com-example-myAwesomeApp

Step 2: Handling the Redirect URL in AppDelegate (iOS 12 and earlier, or if Scenes are not used)

Implement the following method in your AppDelegate:

func application(_ app: UIApplication,
                 open url: URL,
                 options: [UIApplication.OpenURLOptionsKey : Any] = [:]) -> Bool {
    // Pass the URL to the Applivery SDK handler
    AppliverySDK.shared.handleRedirectURL(url: url)
    return true
}

Step 3: Handling the Redirect URL in SceneDelegate (iOS 13+)

If your project uses SceneDelegate, you should implement the URL handling here:

func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {
    guard let url = URLContexts.first?.url else { return }
    // Pass the URL to the Applivery SDK handler
    AppliverySDK.shared.handleRedirectURL(url: url)
}