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Try to fix Hexagon(RowEven/RowOdd/ColumnEven/ColumnOdd) collider bugs. #39
Conversation
Need this patch: mapeditor/rs-tiled#313 |
Do not fix #41 . |
Hi! Thanks for the PR and the example to reproduce the issue. Regarding your code:
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This patch fix the tile collider not object collider. |
Yes I know what you want to fix here.
Not sure what do you mean ? |
According to #32, these object deformers not only have incorrect positions, they also need to be deformed. |
#32 is another issue that applies only to isometric maps, where colliders have the proper position (at least object colliders) but not the proper shape. Here we are trying to fix tile colliders not having a correct position, both for hexagonal and isometric maps. If we reach in this PR a status where tile colliders have the correct position but not the proper shape for isometric maps I'll consider it done and that the shape issue will be fixed in #32. |
I'm closing this PR since the tile colliders positionning issue is now fixed in v0.4.0. |
Fix Hexagon colider bugs