Skip to content

abnerfs/round_end_sounds

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

46 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Round End Sounds

Downloads Last commit Open issues Closed issues Size

Play songs when the round ends!

  • CSS/CS:GO support.
  • Sounds are loaded automatically from the specified folders.
  • Supports both mp3 and wav files.
  • Default CSGO round end sound is stopped.
  • Map custom musics are stopped to prevent playing two sounds together.
  • Type !res to choose if you want to listen the sounds and to set the volume

Cvars

Cvars can be found in [cfg/sourcemod/abner_res.cfg]

  • res_tr_path - Path of sounds played when Ts wins.
  • res_ct_path - Path of sounds played when CTs wins.
  • res_draw_path - Path of sounds played when the round draws: 0 - No sounds, 1 - T sounds, 2 - CT sounds.
  • res_play_type - 1 - Random, 2 - Play in order.
  • res_stop_map_music - Stop map music.
  • res_print_to_chat_sound_name - Print sound name in chat (requires setting up configs/abner_res.txt).
  • res_default_volume - Default volume.
  • res_play_to_the_end - Play sounds to the end ignoring mp_round_restart_delay (requires soundlib).

Music format

  • CSGO/CSS is able to play sounds with the maximum of 44100hz of sample rate, it supports both mp3 and wav files.

Admin Commands

  • !res_refresh - Refresh sounds

Commands

  • !res - Open config menu

Direct Download

Download the latest release