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This repository has been archived by the owner on Dec 28, 2020. It is now read-only.

Releases: abergmeier/mesa-vulkan-broadcom

Build (32bit) by CI via 63654b71-f9a6-43ee-9ecf-5764dd7296c4

10 Dec 20:11
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Add native formats for Vulkan

Try to support as much from Vulkan as possible.
At the same time be explicit about what natively is supported and leave
all of the emulation out.

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10 Dec 20:13
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snapshot32_27c5ee8

Enable checking for robustBufferAccess.

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29 Nov 15:41
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snapshot32_8e30824

Provide bo name similar to v3d_bo_alloc.

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29 Nov 09:25
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snapshot32_1799d4a

Implement cmd buffer stub further.

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21 Nov 22:23
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snapshot32_8cef0e0

Implement ShaderModule stub

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20 Nov 21:38
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snapshot32_2bb02aa

Added query

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17 Nov 20:35
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Implement BO as v3dvk.

Code is taken from Gallium and TU.

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13 Nov 19:54
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Implement queues on devices.

Copy implementation of Freedreno.

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08 Nov 21:30
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Implement minimal requirements for Vulkan Device Properties

This appeases dEQP-VK.api.info.device.properties

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08 Nov 23:44
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snapshot32_7366f57

Vulkan seems to enforce robustBufferAccess.