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Releases: abergmeier/mesa-vulkan-broadcom
Releases · abergmeier/mesa-vulkan-broadcom
Build (32bit) by CI via 63654b71-f9a6-43ee-9ecf-5764dd7296c4
Add native formats for Vulkan Try to support as much from Vulkan as possible. At the same time be explicit about what natively is supported and leave all of the emulation out.
Build (32bit) by CI via 68f7e020-2eee-4dc4-960b-d369201d00ef
snapshot32_27c5ee8 Enable checking for robustBufferAccess.
Build (32bit) by CI via b2cea58a-129e-493c-abc7-6bad3df67b68
snapshot32_8e30824 Provide bo name similar to v3d_bo_alloc.
Build (32bit) by CI via 7c6acf98-c84e-4e89-9842-d7007944937f
snapshot32_1799d4a Implement cmd buffer stub further.
Build (32bit) by CI via f7b7bcce-3850-430e-a954-825b3a662427
snapshot32_8cef0e0 Implement ShaderModule stub
Build (32bit) by CI via 0edc97d2-b281-4a73-98b0-f27d542caf50
snapshot32_2bb02aa Added query
Build (32bit) by CI via 0b42c8a6-648b-4fe8-8da8-1f93dd6c310b
Implement BO as v3dvk. Code is taken from Gallium and TU.
Build (32bit) by CI via 5b42cac2-f8a5-4199-ba78-4ca8bf673fbe
Implement queues on devices. Copy implementation of Freedreno.
Build (32bit) by CI via 72db9a43-7145-4a68-9e17-169dc80368f5
Implement minimal requirements for Vulkan Device Properties This appeases dEQP-VK.api.info.device.properties
Build (32bit) by CI via be4f80df-48bb-4209-bba7-854c29897ad7
snapshot32_7366f57 Vulkan seems to enforce robustBufferAccess.