Releases: Zerthick/ProtectionPerms
Can't Craft That, Really!
Release v1.4.3
Minecraft 1.12.2 - Tested on spongeforge-1.12.2-2768-7.1.5-RC3522
Changes:
- Updated to Sponge API 7.1 to allow utilization of the
CraftItemEvent
for item craft permissions. Item craft permissions should now be less buggy
Enjoy!
Indecisive Configurations
Release v1.4.0
Minecraft 1.12.2 - Tested on spongeforge-1.12.2-2555-7.1.0-BETA-2844
Changes
- Changed the config options
invert
was a little confusing, somode
is used instead with the options "whitelist" and "blacklist".- To migrate simply delete the config file located at
~/config/protectionperms.conf
Enjoy!
Thanks to William "psyFi" Hatcher for his contributions.
You can't have it!
Release v1.3.0
Minecraft 1.12.2 - Tested on spongeforge-1.12.2-2555-7.1.0-BETA-2825
Changes:
- Added ability to restrict picking up items through the
protectionperms.item.pickup.<itemID>
permission node - Fixed issue preventing the restriction of the use of fishing poles through the
protectionperms.item.use
permission node
Enjoy!
Inverted Inversions!
Release v1.2.1
Minecraft 1.12.2 - Tested on spongeforge-1.12.2-2555-7.1.0-BETA-2817
Changes:
- Fixed issue with inverted blockstate permissions being incorrectly calculated
Enjoy!
Inverted!
Gone Fishing!
Release v1.1.0
Minecraft 1.12.2 - Tested on spongeforge-1.12.2-2555-7.1.0-BETA-2815
Changes:
- Update to Sponge API 7
- Added
protectionperms.entity.hook.<entityID>
permission to control hooking entities with fishing rods
Enjoy!
This Item has no Effect
Release v1.0.3
Minecraft 1.11.2 - Tested on spongeforge-1.11.2-2476-6.1.0-BETA-2715
Changes:
- Fix bug where item interact permissions using BlockStateIDs were not being computed properly.
Enjoy!
But I had Permission!
Release v1.0.2
Minecraft 1.11.2 - Tested on spongeforge-1.11.2-2476-6.1.0-BETA-2699
Changes:
- Fix bug where permissions using BlockStateIDs were not being computed properly.
Enjoy!
Hi Five!
Bring on the BlockStates!
Release v1.0.0
Minecraft 1.11.2 - Tested on spongeforge-1.11.2-2282-6.0.0-BETA-2297
Changes:
- Permission BlockID's can now take advantage of
BlockState
information. For example if I wanted to give the player permission to break Andesite but not regular stone I could give them the permissionprotectionperms.block.break.minecraft:stone[variant=andesite]
. Giving the player theprotectionperms.block.break.minecraft:stone
permission still allows them to break all variants of stone as normal.
Pre-Release -> Release!
Enjoy!