4.5.0.1
4.5.0.1 (Apr 7 2023):
- Added Linux support.
4.5.0 (Mar 18 2023) Raylib 4.5 launch
- A simpler and more extendable Camera module (RayCamera a C# port of rcamera.h).
- Support for M3D models and M3D/GLTF animations,
- Support for QOA audio format,
- Added new data structures validation functions such as
IsImageReady()
,IsTextureReady()
,IsSoundReady()
& more! - Redesigned rlgl module for automatic render-batch limits checking and rshapes module to minimize the rlgl dependency.
The following functions have been removed:
-
REMOVED: Multichannel audio API: PlaySoundMulti(), StopSoundMulti()
-
REMOVED: UnloadModelKeepMeshes()
-
REMOVED: DrawCubeTexture(), DrawCubeTextureRec(), functions moved to new example:
DrawCubeWithTexture
-
REMOVED: DrawTextureQud()
-
REMOVED: DrawTexturePoly(), function moved to example:
textures_polygon
-
REMOVED: DrawTextureTiled(),function implementation moved to the textures_tiled.c
The following functions have been renamed:
- RENAMED: TextCodepointsToUTF8() to LoadUTF8()
- RENAMED: GetCodepoint() -> GetCodepointNext()
With more then 25 new functions and 40+ functions revsions make sure to check out raylib's CHANGELOG for a detailed list of changes in raylib 4.5