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@Minmoose Minmoose released this 18 Mar 18:01
· 135 commits to main since this release
7f9b71c

4.5.0.1 (Apr 7 2023):

  • Added Linux support.

4.5.0 (Mar 18 2023) Raylib 4.5 launch

  • A simpler and more extendable Camera module (RayCamera a C# port of rcamera.h).
  • Support for M3D models and M3D/GLTF animations,
  • Support for QOA audio format,
  • Added new data structures validation functions such as IsImageReady(), IsTextureReady(), IsSoundReady() & more!
  • Redesigned rlgl module for automatic render-batch limits checking and rshapes module to minimize the rlgl dependency.

The following functions have been removed:

  • REMOVED: Multichannel audio API: PlaySoundMulti(), StopSoundMulti()

  • REMOVED: UnloadModelKeepMeshes()

  • REMOVED: DrawCubeTexture(), DrawCubeTextureRec(), functions moved to new example: DrawCubeWithTexture

  • REMOVED: DrawTextureQud()

  • REMOVED: DrawTexturePoly(), function moved to example: textures_polygon

  • REMOVED: DrawTextureTiled(),function implementation moved to the textures_tiled.c

The following functions have been renamed:

  • RENAMED: TextCodepointsToUTF8() to LoadUTF8()
  • RENAMED: GetCodepoint() -> GetCodepointNext()

With more then 25 new functions and 40+ functions revsions make sure to check out raylib's CHANGELOG for a detailed list of changes in raylib 4.5