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deps: update sdl2 to 2.30.10
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alexey-lysiuk committed Dec 7, 2024
1 parent 6784cd1 commit 4a4b703
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Showing 8 changed files with 10 additions and 8 deletions.
2 changes: 1 addition & 1 deletion deps/sdl2/bin/sdl2-config
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Expand Up @@ -43,7 +43,7 @@ while test $# -gt 0; do
echo $exec_prefix
;;
--version)
echo 2.30.9
echo 2.30.10
;;
--cflags)
echo -I${prefix}/include/SDL2 -D_THREAD_SAFE
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2 changes: 2 additions & 0 deletions deps/sdl2/include/SDL2/SDL_cpuinfo.h
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Expand Up @@ -53,9 +53,11 @@ _m_prefetch(void *__P)
#ifndef __MMX__
#define __MMX__
#endif
/*
#ifndef __3dNOW__
#define __3dNOW__
#endif
*/
#endif
#ifndef __SSE__
#define __SSE__
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4 changes: 2 additions & 2 deletions deps/sdl2/include/SDL2/SDL_revision.h
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Expand Up @@ -2,7 +2,7 @@
#define SDL_REVISION_NUMBER 0

#ifdef SDL_VENDOR_INFO
#define SDL_REVISION "SDL-2.30.9 (" SDL_VENDOR_INFO ")"
#define SDL_REVISION "SDL-release-2.30.10-0-g9c821dc21 (" SDL_VENDOR_INFO ")"
#else
#define SDL_REVISION "SDL-2.30.9"
#define SDL_REVISION "SDL-release-2.30.10-0-g9c821dc21"
#endif
4 changes: 2 additions & 2 deletions deps/sdl2/include/SDL2/SDL_stdinc.h
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Expand Up @@ -255,8 +255,8 @@ typedef uint64_t Uint64;
#ifndef SDL_PRIs64
#if defined(__WIN32__) || defined(__GDK__)
#define SDL_PRIs64 "I64d"
#elif defined(PRIs64)
#define SDL_PRIs64 PRIs64
#elif defined(PRId64)
#define SDL_PRIs64 PRId64
#elif defined(__LP64__) && !defined(__APPLE__) && !defined(__EMSCRIPTEN__)
#define SDL_PRIs64 "ld"
#else
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2 changes: 1 addition & 1 deletion deps/sdl2/include/SDL2/SDL_version.h
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Expand Up @@ -59,7 +59,7 @@ typedef struct SDL_version
*/
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 30
#define SDL_PATCHLEVEL 9
#define SDL_PATCHLEVEL 10

/**
* Macro to determine SDL version program was compiled against.
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2 changes: 1 addition & 1 deletion deps/sdl2/lib/cmake/SDL2/SDL2ConfigVersion.cmake
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Expand Up @@ -7,7 +7,7 @@
# PACKAGE_VERSION_COMPATIBLE if the current version is >= requested version.
# The variable CVF_VERSION must be set before calling configure_file().

set(PACKAGE_VERSION "2.30.9")
set(PACKAGE_VERSION "2.30.10")

if (PACKAGE_FIND_VERSION_RANGE)
# Package version must be in the requested version range
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Binary file modified deps/sdl2/lib/libSDL2.a
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2 changes: 1 addition & 1 deletion deps/sdl2/lib/pkgconfig/sdl2.pc
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Expand Up @@ -7,7 +7,7 @@ includedir=${prefix}/include

Name: sdl2
Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
Version: 2.30.9
Version: 2.30.10
Requires.private:
Conflicts:
Libs: -L${libdir} -lSDL2 -lSDL2 -Wl,-framework,CoreVideo -Wl,-framework,Cocoa -Wl,-framework,IOKit -Wl,-framework,ForceFeedback -Wl,-framework,Carbon -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox -Wl,-framework,AVFoundation -Wl,-framework,Foundation -Wl,-weak_framework,GameController -Wl,-weak_framework,Metal -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,CoreHaptics -lm
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