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Move no-mipmapping from actor renderflag/particle flag, to a material… #4501

Move no-mipmapping from actor renderflag/particle flag, to a material…

Move no-mipmapping from actor renderflag/particle flag, to a material… #4501

Triggered via push October 19, 2024 22:36
Status Failure
Total duration 8m 4s
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Matrix: build
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10 errors
macOS | Release
Process completed with exit code 2.
macOS | Debug
Process completed with exit code 65.
Linux Clang 11 | Debug
Process completed with exit code 2.
Linux Clang 15 | Release
Process completed with exit code 2.
Visual Studio 2022 | Debug
Process completed with exit code 1.
Linux GCC 12 | MinSizeRel
Process completed with exit code 2.
Visual Studio 2019 | Release: src/playsim/p_spec.cpp#L427
'{': no matching token found [D:\a\gzdoom\gzdoom\build\src\zdoom.vcxproj]
Visual Studio 2019 | Release
Process completed with exit code 1.
Linux GCC 9 | RelWithDebInfo
Process completed with exit code 2.
Visual Studio 2022 | Release
Process completed with exit code 1.