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[submodule "YumeChan PluginBase"] | ||
path = Nodsoft.YumeChan.PluginBase | ||
url = https://github.com/YumeChan-DT/YumeChan-PluginBase |
Submodule Nodsoft.YumeChan.PluginBase
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.29505.145 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "Nodsoft.YumeChan.PluginSample-VB", "Nodsoft.YumeChan.PluginSample-VB\Nodsoft.YumeChan.PluginSample-VB.vbproj", "{E47E77E8-D586-461D-B16D-1B26C2AC1F41}" | ||
EndProject | ||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Nodsoft.YumeChan.PluginBase", "Nodsoft.YumeChan.PluginBase\Nodsoft.YumeChan.PluginBase.csproj", "{BF0352BC-CDD6-4CCE-899D-5A0D42390782}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{E47E77E8-D586-461D-B16D-1B26C2AC1F41}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{E47E77E8-D586-461D-B16D-1B26C2AC1F41}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{E47E77E8-D586-461D-B16D-1B26C2AC1F41}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{E47E77E8-D586-461D-B16D-1B26C2AC1F41}.Release|Any CPU.Build.0 = Release|Any CPU | ||
{BF0352BC-CDD6-4CCE-899D-5A0D42390782}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{BF0352BC-CDD6-4CCE-899D-5A0D42390782}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{BF0352BC-CDD6-4CCE-899D-5A0D42390782}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{BF0352BC-CDD6-4CCE-899D-5A0D42390782}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {18A0E7B0-F7A3-4679-A166-F9689CF85B67} | ||
EndGlobalSection | ||
EndGlobal |
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Nodsoft.YumeChan.PluginSample-VB/Nodsoft.YumeChan.PluginSample-VB.vbproj
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<RootNamespace>Nodsoft.YumeChan.PluginSample_VB</RootNamespace> | ||
<TargetFramework>netstandard2.1</TargetFramework> | ||
<Version>1.0.0</Version> | ||
<Authors>DJ Daemonix</Authors> | ||
<Company>YumeChan-DT</Company> | ||
<Product>YumeChan : PluginSampleVB</Product> | ||
<Copyright>MIT License</Copyright> | ||
<PackageLicenseFile>LICENSE</PackageLicenseFile> | ||
<RepositoryUrl>https://github.com/YumeChan-DT/SamplePlugin-VB</RepositoryUrl> | ||
<RepositoryType>Git</RepositoryType> | ||
<NeutralLanguage>en</NeutralLanguage> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<None Include="..\LICENSE"> | ||
<Pack>True</Pack> | ||
<PackagePath></PackagePath> | ||
</None> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="Discord.Net.Commands" Version="2.1.1" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<ProjectReference Include="..\Nodsoft.YumeChan.PluginBase\Nodsoft.YumeChan.PluginBase.csproj" /> | ||
</ItemGroup> | ||
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</Project> |
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Imports Discord.Commands | ||
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' Classes can here act as a bundle of Commands. The only limitation is one Class per Group Name. | ||
' | ||
' A few Rules : | ||
' - Class MUST inherit ModuleBase to get flagged as a Module containing commands. | ||
' - Class MUST be set as public to get picked up by the Loader. | ||
' | ||
' /!\ DO NOT USE THESE CLASSES TO STORE PERSISTENT DATA. /!\ | ||
' Each "Command Group" Class is Instantiated when a Command from its group is called. | ||
' The instance immediately vanishes after finishing command execution. | ||
<Group("ping")> | ||
Public Class PingModule | ||
Inherits ModuleBase(Of SocketCommandContext) | ||
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<Command("visualbasic"), [Alias]("vb")> | ||
Public Async Function PingHelloVisualBasicCommandAsync() As Task | ||
Await ReplyAsync("Hello from YumeChan's Visual Basic Sample Plugin !") | ||
End Function | ||
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End Class |
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Imports Nodsoft.YumeChan.PluginBase | ||
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' This Class defines the Plugin, and makes it visible to the Loader. | ||
Public Class PluginManifest ' Class MUST be set as Public to get picked up by the Loader. | ||
Implements IPlugin | ||
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' For Good principle, do not change a thing here, unless your Versionning has to be different from that of the Assembly. | ||
' Consider changing your Version within the Assembly instead. | ||
Public ReadOnly Property PluginVersion As Version Implements IPlugin.PluginVersion | ||
Get | ||
Return [GetType].Assembly.GetName.Version | ||
End Get | ||
End Property | ||
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Public ReadOnly Property PluginDisplayName As String Implements IPlugin.PluginDisplayName | ||
Get | ||
Return "YumeChan : Sample Plugin" | ||
End Get | ||
End Property | ||
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Public ReadOnly Property PluginStealth As Boolean Implements IPlugin.PluginStealth | ||
Get | ||
Return False | ||
End Get | ||
End Property | ||
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' This is handled solely by the LoadPlugin() and UnloadPlugin() Functions below. | ||
Public Property PluginLoaded As Boolean Implements IPlugin.PluginLoaded | ||
Get | ||
Return _PluginLoaded | ||
End Get | ||
Private Set | ||
_PluginLoaded = Value | ||
End Set | ||
End Property | ||
Private _PluginLoaded As Boolean | ||
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Public Function LoadPlugin() As Task Implements IPlugin.LoadPlugin | ||
' Here goes the Loading Logic, if some loading procedure is needed. Treat it as a Ctor. | ||
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PluginLoaded = True | ||
Return Task.CompletedTask | ||
End Function | ||
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Public Function UnloadPlugin() As Task Implements IPlugin.UnloadPlugin | ||
' Here goes the Unloading Logic, if some unloading (e.g: Disposal) is needed. Treat it as a Dtor. | ||
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PluginLoaded = False | ||
Return Task.CompletedTask | ||
End Function | ||
End Class | ||
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' For more info, check Discord.NET's guide on Commands : https://discord.foxbot.me/docs/guides/commands/intro.html#modules | ||
' A good knowledge of C# and CLR Aspects will be necessary, to translate Examples from C# to VB. |