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fix(zitareverb)#!: FIx crash when computing zita reverb in Unity 2019…
….4.19f1. Change span-accepting function signature of ZitaReverb.Compute to accept an optional chunk size. Now accepts arbitrary-sized input data to be processed in chunks. More carefully handle reorientation of samples on the stack and use fixed. This appears to fix the aforementioned unity bug.
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