wrappers: reverse-engineered TriAPI functions from hardware engine #523
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This will not give errors after #516 and #512 are merged and after that the rebase of this branch is done
Later I’ll make a test branch based on this with already hooked functions to test the wrappers in action and leave comment about it here, so don't need to merge it yet, but it's open for review
About the function that used from Mesa repository: the main modules (where the
InvertMatrix
was taken) are signed under the MIT License, so there should be no difficulties with this: https://docs.mesa3d.org/license.htmlIn GoldSrc engine, InvertMatrix called at the end of
R_SetupGL
function to retrieve gScreenToWorld from gWorldToScreen: