Builds - Windows (development) #260
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name: Builds - Windows (development) | |
on: | |
repository_dispatch: | |
types: [new_edge_build] | |
workflow_dispatch: | |
schedule: | |
- cron: '25 0,12 * * *' | |
concurrency: | |
group: windows-${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }} | |
cancel-in-progress: true | |
env: | |
platform: "Windows" | |
unityVersion: "2021.3.21f1" | |
unityVersionHash: "1b156197d683" | |
permissions: | |
contents: write | |
jobs: | |
check: | |
name: "Check for releases" | |
runs-on: ubuntu-latest | |
outputs: | |
runBuild: ${{ steps.check-latest-output.outputs.runBuild }} | |
messageBody: ${{ steps.check-latest-output.outputs.messageBody }} | |
steps: | |
- name: "Checkout" | |
uses: actions/checkout@v3 | |
- name: "Setup Node" | |
uses: actions/setup-node@v3 | |
with: | |
node-version: latest | |
cache: npm | |
- name: "Install dependencies" | |
run: npm i | |
- name: "Check for latest release / Save information to output" | |
id: check-latest-output | |
run: node methods/CheckLatestRelease.js | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
PLATFORM: ${{ env.platform }} | |
windowsBuilder: | |
name: Windows Build | |
needs: [check] | |
if: needs.check.outputs.runBuild == 'true' | |
runs-on: windows-2019 | |
timeout-minutes: 90 | |
steps: | |
########################### | |
# Install Unity # | |
########################### | |
- name: "[Install] Get Unity Editor + Windows IL2CPP builder (${{ env.unityVersion }}) pre-installed from cache" | |
id: unity-install | |
uses: actions/[email protected] | |
with: | |
path: ${{ runner.temp }}/Unity | |
key: windows-unity-${{ env.unityVersion }} | |
- if: ${{ steps.unity-install.outputs.cache-hit != 'true' }} | |
name: "[Install] Download Unity Editor + Windows IL2CPP builder" | |
continue-on-error: true | |
run: > | |
mkdir ${{ runner.temp }}\UnityInstall; | |
curl -L -o "${{ runner.temp }}\UnityInstall\UnitySetup64-${{ env.unityVersion }}.exe" https://download.unity3d.com/download_unity/${{ env.unityVersionHash }}/Windows64EditorInstaller/UnitySetup64-${{ env.unityVersion }}.exe; | |
curl -L -o "${{ runner.temp }}\UnityInstall\UnitySetup-Windows-IL2CPP-Support-for-Editor-${{ env.unityVersion }}.exe" https://download.unity3d.com/download_unity/${{ env.unityVersionHash }}/TargetSupportInstaller/UnitySetup-Windows-IL2CPP-Support-for-Editor-${{ env.unityVersion }}.exe; | |
- if: ${{ steps.unity-install.outputs.cache-hit != 'true' }} | |
name: "[Install] Install Unity" | |
run: > | |
$UNITY_INSTALLARGUMENTS = "/S /D=${{ runner.temp }}\\Unity"; | |
Start-Process "${{ runner.temp }}\UnityInstall\UnitySetup64-${{ env.unityVersion }}.exe" -ArgumentList $UNITY_INSTALLARGUMENTS -wait -nonewwindow; | |
Start-Process "${{ runner.temp }}\UnityInstall\UnitySetup-Windows-IL2CPP-Support-for-Editor-${{ env.unityVersion }}.exe" -ArgumentList $UNITY_INSTALLARGUMENTS -wait -nonewwindow; | |
Remove-Item -Recurse -Force -Path ${{ runner.temp }}\UnityInstall\*; | |
########################### | |
# Checkout # | |
########################### | |
- name: "[Pre-install] Pull project" | |
uses: nschloe/[email protected] | |
with: | |
repository: YARC-Official/YARG | |
ref: dev | |
- name: "[Pre-install] Save commit sha into output" | |
id: latestCommit | |
run: | | |
"commitSHA=$(git show-ref | grep refs/remotes/origin/dev | cut -c1-40)" >> $env:GITHUB_OUTPUT; | |
"commitShortSHA=$(git show-ref | grep refs/remotes/origin/dev | cut -c1-7)" >> $env:GITHUB_OUTPUT; | |
- name: "[Pre-install] Pull bleeding-edge repo" | |
uses: actions/checkout@v3 | |
with: | |
repository: ${{ github.repository }} | |
path: bleedingedge | |
########################### | |
# Cache # | |
########################### | |
- name: "[Pre-install] Restore 'library' cache" | |
uses: actions/cache@v3 | |
with: | |
path: Library | |
key: YARG-Library-Windows-Development | |
restore-keys: | | |
YARG-Library-Windows- | |
########################### | |
# Install Blender # | |
########################### | |
- name: "[Pre-install] Get Blender (3.5.1) from cache" | |
id: blender | |
uses: actions/cache@v3 | |
with: | |
path: ${{ runner.temp }}/BlenderInstall | |
key: windows-blender-3.5.1 | |
restore-keys: windows-blender- | |
- if: ${{ steps.blender.outputs.cache-hit != 'true' }} | |
name: "[Pre-install] Download Blender (3.5.1)" | |
continue-on-error: true | |
run: mkdir ${{ runner.temp }}\BlenderInstall && curl -L -o "${{ runner.temp }}\BlenderInstall\blender.msi" https://download.blender.org/release/Blender3.5/blender-3.5.1-windows-x64.msi | |
- name: "[Pre-install] Install Blender (3.5.1)" | |
run: > | |
$BLENDERMSI = "${{ runner.temp }}\BlenderInstall\blender.msi"; | |
$BLENDERARGS = "/I $BLENDERMSI ALLUSERS=1 /qn /norestart"; | |
Start-Process "msiexec.exe" -ArgumentList $BLENDERARGS -wait -nonewwindow | |
########################### | |
# Restore Packages # | |
########################### | |
- name: "[Pre-install] Install dotnet 7.x" | |
uses: actions/setup-dotnet@v3 | |
with: | |
dotnet-version: '7.0.x' | |
- name: "[Pre-install] Restoring NuGet Packages" | |
run: dotnet tool install --global NuGetForUnity.Cli && nugetforunity restore | |
########################### | |
#Replace icon with nightly# | |
########################### | |
- name: "[Pre-build] Replace icon with Nightly/Development" | |
shell: bash | |
run: "cp -f bleedingedge/static/Icon_Nightly.png Assets/Art/UI/Icon_Stable.png" | |
########################### | |
# Build # | |
########################### | |
- name: "[Build] Run Builder" | |
run: > | |
${{ runner.temp }}/Unity/Editor/Unity.exe -quit -batchmode -nographics -projectPath ${{ github.workspace }} -buildTarget StandaloneWindows64 -buildWindows64Player ${{ github.workspace }}/build/YARG.exe -username ${{ secrets.WINDOWS_UNITY_EMAIL || secrets.UNITY_EMAIL }} -password ${{ secrets.WINDOWS_UNITY_PASSWORD || secrets.UNITY_PASSWORD }} -serial ${{ secrets.WINDOWS_UNITY_SERIAL || secrets.UNITY_SERIAL }} -logfile | Out-Host; | |
Write-Output "$('Finished build, exit code ')$($LastExitCode)$('"')"; | |
Remove-Item -Recurse -Force -Path ${{ github.workspace }}\build\YARG_BurstDebugInformation_DoNotShip\*; | |
########################### | |
# Compress # | |
########################### | |
- name: "[Post-build] Compress for release" | |
run: > | |
mkdir Release; | |
Compress-Archive -Path ${{ github.workspace }}/build/* -DestinationPath ${{ github.workspace }}/Release/YARG_${{ steps.latestCommit.outputs.commitSHA }}-Windows-x64.zip; | |
########################### | |
# Upload # | |
########################### | |
# - name: "[Post-build] Upload to artifacts" | |
# uses: actions/upload-artifact@v3 | |
# with: | |
# name: Windows x64 | |
# path: Release | |
- name: "[Post-build] Upload to releases" | |
uses: svenstaro/upload-release-action@v2 | |
with: | |
repo_token: ${{ secrets.GITHUB_TOKEN }} | |
release_name: Nightly Build - ${{ steps.latestCommit.outputs.commitSHA }} | |
tag: ${{ steps.latestCommit.outputs.commitShortSHA }} | |
file: Release/* | |
file_glob: true | |
body: ${{ needs.check.outputs.messageBody }} |