Releases
v0.1.10
0.1.10 (2023-03-31)
Bug Fixes
analytics: fix analytics not sending correct events in some cases (02feb89 )
analytics: worker page should track alloc/unalloc (e8a863b )
beginner: beginner notifications for unlocking various content will no longer fire multiple times (8dd47b1 )
character: health/energy maxes are now reflected properly when changing gear; remove health bonus/energy bonus stat from equipment dropdown (60f2e19 )
combat: cauterize can actually kill you (d27907d )
combat: display turnsLeft=-1 as ∞ (db6f070 )
combat: if an ability is removed from the game, it will not cause loadout errors (ce8a90e )
dungeon: can no longer heal by entering a dungeon (6ad963b )
dungeon: you can no longer change equipment while in a dungeon (a55e534 )
gathering: add scrollbar to gathering cards (50a133f )
gathering: inconsistent card heights (2fffecb )
gathering: show hhmmss for gathering nodes (8bf133b )
mercantile: shop multiplier should multiply correctly (21fa11f )
mercantile: upgrading stockpile will no longer do it twice for one click (ccb48d0 )
ui: alerts should be wider in some cases, and confirms should be correctly-sized (4a74e4f )
ui: improved rarity color readability (902dd7f )
worker: workers will now correctly craft items (f677838 )
worker: workers will now take from stockpile instead of inventory (40585d6 )
Features
analytics: better tracking of coin gain/loss (c8bf441 )
analytics: track achievement stat gains globally (f28d318 )
analytics: track worker activity (64eef39 )
combat: show buff duration on bar instead of hiding in tooltip (13d70e4 )
debug: add debugging tools to get every item and resource (2f6cc42 )
farming: increase farming plots. change design to be cooler and more epic. (f3b767e )
gathering: better indicators for allocated workers (6a2aed2 )
gathering: show worker progress on nodes; slim cooldown text (ffc7b89 )
mercantile,inventory: add functionality to multi select and send items/sell items (4a71290 )
mercantile: add shopkeep recovery speed (905deca )
mercantile: workers scale their mercantile efforts based on the work they put in for an item (f9136c1 )
refining: refining can now type in numbers (411eb0f )
sfx: add unique sfx categories for each tradeskill [not yet utilized]. add sfx for farming/prospecting (6e04b49 )
skills: notify user when they learn a new skill (7b4bee2 )
ui: add 'you' indicator so the player knows that inventory/resources are theirs (88d567e )
ui: add message history area (709963b )
worker: workers will never consume items needed for another workers refinement process (391ded7 )
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