Skip to content
Sebastian Krajewski edited this page Mar 15, 2021 · 13 revisions
"Audio": {
	"GeneralVolume": 0.5,
	"MusicVolume": 0.5,
	"SampleVolume": 0.5,
	"Offset": 0,
	"HitsoundPositionMultiplier": 1,
	"IgnoreBeatmapSamples": false,
	"IgnoreBeatmapSampleVolume": false,
	"BeatScale": 1.2,
	"BeatUseTimingPoints": false,
	"Linux/Unix": {
		"BassPlaybackBufferLength": 100,
		"BassDeviceBufferLength": 10,
		"BassUpdatePeriod": 5
	}
}
  • GeneralVolume (Number): Multiplier for MusicVolume and SampleVolume. (0-1)

  • MusicVolume (Number): Music percentage. (0-1)

  • SampleVolume (Number): Sample percentage. (0-1)

  • Offset (Number): Music offset in milliseconds.

  • HitsoundPositionMultiplier (Number): Moves hitsounds, More = Right, Less = Left. (2 Max)

  • IgnoreBeatmapSamples (True/False): Enable/Disable beatmaps hitsound samples.

  • IgnoreBeatmapSampleVolume (True/False): Ignores changes in sample volume made by the map.

  • BeatScale (Number): How much beat dependent thing should be scaled. (1 Min)

  • BeatUseTimingPoints (True/False): Enables/Disables using beatmap timing points for beat instead of music.

Linux/Unix:

  • BassPlaybackBufferLength (Number):

  • BassDeviceBufferLength (Number):

  • BassUpdatePeriod (Number):

Clone this wiki locally