Salty Chat is a TeamSpeak voice plugin which adds more realism to your gamemode (like GTA 5 FiveM/RAGEMP). In order to serve a wide range of mods, the plugin provides a WebSocket server, which allows bidirectional communication. Due to the possibility of communication in both directions, the plugin can also send "State Trigger" (player speaks, microphone muted/unmuted, sound muted/unmuted and more).
We provide resources for some mods and also maintain them. Since it is impossible for us to provide a resource for every mod and every framework, we need your help. If you write resources for certain mods or frameworks that we haven't covered, you are welcome to add them to our resources list through a pull request.
You can help us to improve our docs by contributing via pull requests - we appreciate any contribution.
Join our Discord and start with Salty Chat!
- 3D audio
- Adjustable ranges (for e.g. whispering and screaming)
- Distance-based flattening of the volume
- Realistic voice distortion
- Distortion based on distance
- Different ranges
- Ultra Short Range (1.8km)
- Short Range (3km)
- Long Range (8km)
- Communication from radio to radio, or distributed via radio towers
- Loudspeaker (players can listen to the radio traffic)
- Customizable 3D position for playback
- Realistic voice distortion
- Distortion based on signal strength
- Loudspeaker (players can hear the conversation partners)
- Customizable 3D position for playback
- Sounds in the respective sound pack (
%appdata%\TS3Client\plugins\SaltyChat
) can be played and stopped - Play multiple sounds at the same time (e.g. a ringtone and vibration)
- Clean looping of sounds
- Global overwriting of sounds (
%appdata%\TS3Client\plugins\SaltyChat\override
)
When the plugin is starting, the configuration file under %appdata%\TS3Client\plugins\SaltyChat\settings.json
will be loaded an applied.
Here are various options that can be customized:
Parameter | Description |
---|---|
WebSocketAddress | Address and port on which the WebSocket server binds |
UpdateBranch | Update branch which is queried for a new version through our version API |
OriginExceptions | Exceptions for the source of a WebSocket connection - e.g. you surf on saltmine.de, locally executed JavaScript can connect to the WebSocket, whereby the source would then be https://saltmine.de |
Is3dEnabled | Enables/disables 3D audio |
IsDebugLoggingEnabled | Enables/disables simple debug logging - should only be switched on when needed |
IsExtensiveLoggingEnabled | Enables/disables extensive debug logging - should only be turned on when needed |
PhoneOffset | 3D position for phone playback |
RadioOffset | 3D position for radio playback |
SecondaryRadioOffset | 3D position for secondary radio playback |
With version 0.4.0 we introduce a new versioning schema for Salty Chat.
Versions within the same major version will be compatible with each other, even if there are changes like new features or fixes.
0.4.0
| | |
| | --- Patch (fixes and changes)
| --- Minor (new features)
--- Major (incompatible changes)
Any update will be tested in our multi-stage release process:
Branch | Description |
---|---|
Stable | Any change is tested in the previous branches and was found to be stable. |
Testing | Public testing branch, where all changes can be tested. We recommend that this branch is only used by developers, who are familiar with the plugin and can debug any issues. |
PreBuild | Private testing branch, where untested changes are made. Versions using this branch are distributed by Salty Chat developers and are meant to test specific changes, before releasing them to the testing branch. |
Mod | Language | Maintainer | Link | Comment |
---|---|---|---|---|
FiveM | C# | saltmine.de | repo | - |
RedM | C# | saltmine.de | repo | - |
RAGEMP | C# | saltmine.de | repo | - |
RAGEMP | TypeScript | saltmine.de | repo | clientside only |