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chore(release): 3.0.0 [skip ci]
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# [3.0.0](v2.3.6...v3.0.0) (2021-03-27)

### Bug Fixes

* **lods:** prevent empty mesh names ([ec6cf87](ec6cf87))
* **simplifier:** obsolete properties that moved to options struct ([84664d1](84664d1))
* **simplifier:** options for uv component count ([7f7b773](7f7b773))
* **simplifier:** removed obsolete properties ([24ccc56](24ccc56))

### Features

* **lods:** save assets path is now less restricted ([380bda9](380bda9))
* **package:** bump minimum required version of Unity to 2018.1 ([8f37f81](8f37f81))
* **simplifier:** set manual uv component count ([9795860](9795860))

### BREAKING CHANGES

* **simplifier:** removed obsolete properties
* **lods:** save assets paths are now related to Assets/ rather
than Assets/UMS_LODS/
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semantic-release-bot committed Mar 27, 2021
1 parent 0405a38 commit 2c6be8c
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24 changes: 24 additions & 0 deletions CHANGELOG.md
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# [3.0.0](https://github.com/Whinarn/UnityMeshSimplifier/compare/v2.3.6...v3.0.0) (2021-03-27)


### Bug Fixes

* **lods:** prevent empty mesh names ([ec6cf87](https://github.com/Whinarn/UnityMeshSimplifier/commit/ec6cf87c4c652aca953cb782d8796749037322a6))
* **simplifier:** obsolete properties that moved to options struct ([84664d1](https://github.com/Whinarn/UnityMeshSimplifier/commit/84664d1852da93e5206f335d17db7025c7be5281))
* **simplifier:** options for uv component count ([7f7b773](https://github.com/Whinarn/UnityMeshSimplifier/commit/7f7b77370442f5e49dd74b2e8c39a427b21980ab))
* **simplifier:** removed obsolete properties ([24ccc56](https://github.com/Whinarn/UnityMeshSimplifier/commit/24ccc5663c1281e2feadf6c03e947481a68844c2))


### Features

* **lods:** save assets path is now less restricted ([380bda9](https://github.com/Whinarn/UnityMeshSimplifier/commit/380bda999c8b95baed6a6533b0b66bfb4eb8d2c9))
* **package:** bump minimum required version of Unity to 2018.1 ([8f37f81](https://github.com/Whinarn/UnityMeshSimplifier/commit/8f37f81a7688c2ff3a895c9616e4b171cd54a633))
* **simplifier:** set manual uv component count ([9795860](https://github.com/Whinarn/UnityMeshSimplifier/commit/9795860c6354b87924b97b354688e2b59098eda7))


### BREAKING CHANGES

* **simplifier:** removed obsolete properties
* **lods:** save assets paths are now related to Assets/ rather
than Assets/UMS_LODS/

## [2.3.6](https://github.com/Whinarn/UnityMeshSimplifier/compare/v2.3.5...v2.3.6) (2020-11-20)


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4 changes: 2 additions & 2 deletions package.json
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@@ -1,7 +1,7 @@
{
"name": "com.whinarn.unitymeshsimplifier",
"displayName": "Unity Mesh Simplifier",
"version": "2.3.6",
"version": "3.0.0",
"unity": "2018.1",
"description": "Simplifies 3D meshes with ease. Works both in the editor and during runtime in builds.",
"type": "library",
Expand All @@ -19,4 +19,4 @@
"name": "Mattias Edlund",
"url": "https://github.com/Whinarn"
}
}
}

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