Initial attempt: use lightmap in the object shader #4153
Workflow file for this run
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name: macOS | |
on: | |
push: | |
branches-ignore: | |
- 'l10n_**' # Push events to translation service branches (that begin with "l10n_") | |
pull_request: | |
# Match all pull requests... | |
paths-ignore: | |
# Except some text-only files / documentation | |
- 'ChangeLog' | |
# Except those that only include changes to stats | |
- 'data/base/stats/**' | |
- 'data/mp/stats/**' | |
- 'data/mp/multiplay/script/functions/camTechEnabler.js' | |
# Support running after "Draft Tag Release" workflow completes, as part of automated release process | |
workflow_run: | |
workflows: ["Draft Tag Release"] | |
push: | |
tags: | |
- '*' | |
types: | |
- completed | |
jobs: | |
macos-build: | |
strategy: | |
matrix: | |
include: | |
- name: "Xcode 11.7 (x64)" | |
image: "macos-11" | |
osx_target_arch: "x86_64" | |
vcpkg_triplet: "x64-osx" | |
xcode_dev_dir: "/Applications/Xcode_11.7.app" | |
include_videos: false | |
artifact_suffix: "x64" | |
publish_artifact: false | |
- name: "Xcode 13.4 (x64)" | |
image: "macos-12" | |
osx_target_arch: "x86_64" | |
vcpkg_triplet: "x64-osx" | |
xcode_dev_dir: "/Applications/Xcode_13.4.1.app" | |
include_videos: true | |
artifact_suffix: "x64" | |
publish_artifact: true | |
- name: "Xcode 13.4 (ARM64)" | |
image: "macos-12" | |
osx_target_arch: "arm64" | |
vcpkg_triplet: "arm64-osx" | |
xcode_dev_dir: "/Applications/Xcode_13.4.1.app" | |
include_videos: false | |
artifact_suffix: "arm64" | |
publish_artifact: true | |
fail-fast: false | |
name: '${{ matrix.name }}' | |
permissions: | |
contents: read | |
runs-on: '${{ matrix.image }}' | |
if: "!contains(github.event.head_commit.message, '[ci skip]')" | |
env: | |
MACOSX_DEPLOYMENT_TARGET: '10.9' | |
VSCMD_SKIP_SENDTELEMETRY: 1 | |
DESIRED_XCODE_DEV_DIR: '${{ matrix.xcode_dev_dir }}' | |
WZ_INCLUDE_VIDEOS: '${{ matrix.include_videos }}' | |
WZ_OSX_TARGET_ARCH: '${{ matrix.osx_target_arch }}' | |
VCPKG_DEFAULT_TRIPLET: '${{ matrix.vcpkg_triplet }}' | |
ARCHS: '${{ matrix.osx_target_arch }}' | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
path: 'src' | |
- name: Configure Repo Checkout | |
id: checkout-config | |
working-directory: ./src | |
env: | |
WORKFLOW_RUN_CONCLUSION: ${{ github.event.workflow_run.conclusion }} | |
WORKFLOW_RUN_HEAD_SHA: ${{ github.event.workflow_run.head_sha }} | |
run: | | |
. .ci/githubactions/checkout_config.sh | |
- name: Prepare Git Repo for autorevision | |
working-directory: ./src | |
run: cmake -P .ci/githubactions/prepare_git_repo.cmake | |
- name: Init Git Submodules | |
working-directory: ./src | |
run: git submodule update --init --recursive | |
- name: Install Pre-reqs | |
run: | | |
brew install gettext | |
# NOTE: Specify an explicit Asciidoctor version to help ensure reproducible builds | |
gem install asciidoctor -v 2.0.16 --no-document | |
#brew update | |
brew install pkg-config | |
#if (brew outdated | grep cmake > /dev/null); then echo "upgrading CMake"; brew upgrade cmake; fi | |
cmake --version | |
- name: Prep Environment | |
run: | | |
mkdir build | |
mkdir output | |
echo "OUTPUT_DIR=output" >> $GITHUB_ENV | |
WZ_DISTRIBUTOR="UNKNOWN" | |
if [ "${GITHUB_REPOSITORY}" == "Warzone2100/warzone2100" ]; then | |
WZ_DISTRIBUTOR="wz2100.net" | |
fi | |
echo "WZ_DISTRIBUTOR=${WZ_DISTRIBUTOR}" | |
echo "WZ_DISTRIBUTOR=${WZ_DISTRIBUTOR}" >> $GITHUB_ENV | |
echo "Setting Xcode: ${DESIRED_XCODE_DEV_DIR}" | |
sudo xcode-select -s "${DESIRED_XCODE_DEV_DIR}" | |
echo "MACOSX_DEPLOYMENT_TARGET=${MACOSX_DEPLOYMENT_TARGET}" | |
- name: configure_mac.cmake | |
working-directory: ./build | |
env: | |
SENTRY_IO_DSN: '${{ secrets.CRASHREPORTING_SENTRY_IO_DSN }}' | |
DISCORD_RPC_APPID: '${{ secrets.DISCORD_RPC_APPID }}' | |
run: | | |
ADDITIONAL_CMAKE_ARGUMENTS="-DCMAKE_OSX_ARCHITECTURES=${WZ_OSX_TARGET_ARCH};-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY=-;-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_INJECT_BASE_ENTITLEMENTS=NO" | |
echo "WZ_INCLUDE_VIDEOS=${WZ_INCLUDE_VIDEOS}" | |
if [ "${WZ_INCLUDE_VIDEOS}" == "true" ]; then | |
ADDITIONAL_CMAKE_ARGUMENTS="${ADDITIONAL_CMAKE_ARGUMENTS};-DWZ_INCLUDE_VIDEOS:BOOL=ON" | |
else | |
ADDITIONAL_CMAKE_ARGUMENTS="${ADDITIONAL_CMAKE_ARGUMENTS};-DWZ_INCLUDE_VIDEOS:BOOL=OFF" | |
fi | |
echo "ADDITIONAL_CMAKE_ARGUMENTS=${ADDITIONAL_CMAKE_ARGUMENTS}" | |
WZ_ENABLE_SENTRY="false" | |
if [[ "${GITHUB_EVENT_NAME}" == "push" ]] && [[ "${GITHUB_REF}" == "refs/heads/master" ]]; then | |
WZ_ENABLE_SENTRY="true" | |
fi | |
if [[ "${GITHUB_EVENT_NAME}" == "workflow_run" ]]; then | |
WZ_ENABLE_SENTRY="true" | |
fi | |
# Always build Sentry anyway, even if we don't pass the configuration to actually enable it | |
ADDITIONAL_CMAKE_ARGUMENTS="${ADDITIONAL_CMAKE_ARGUMENTS};-DWZ_BUILD_SENTRY:BOOL=ON" | |
if [[ "${WZ_ENABLE_SENTRY}" == "true" ]] && [[ ! -z "${SENTRY_IO_DSN}" ]]; then | |
# Pass the configuration to enable it | |
ADDITIONAL_CMAKE_ARGUMENTS="${ADDITIONAL_CMAKE_ARGUMENTS};-DSENTRY_IO_DSN:STRING=${SENTRY_IO_DSN}" | |
fi | |
if [[ ! -z "${DISCORD_RPC_APPID}" ]]; then | |
ADDITIONAL_CMAKE_ARGUMENTS="${ADDITIONAL_CMAKE_ARGUMENTS};-DDISCORD_RPC_APPID:STRING=${DISCORD_RPC_APPID}" | |
fi | |
#cmake -DVCPKG_BUILD_TYPE=release -DWZ_DISTRIBUTOR:STRING="${WZ_DISTRIBUTOR}" -DADDITIONAL_CMAKE_ARGUMENTS="${ADDITIONAL_CMAKE_ARGUMENTS}" -P ../src/configure_mac.cmake | |
cmake -DADDITIONAL_VCPKG_FLAGS=--no-binarycaching -DVCPKG_BUILD_TYPE=release -DWZ_DISTRIBUTOR:STRING="${WZ_DISTRIBUTOR}" -DADDITIONAL_CMAKE_ARGUMENTS="${ADDITIONAL_CMAKE_ARGUMENTS}" -P ../src/configure_mac.cmake | |
result=${?} | |
if [ $result -ne 0 ]; then | |
echo "ERROR: configure_mac.cmake failed" | |
exit ${result} | |
fi | |
- name: Build Xcode project | |
working-directory: ./build | |
run: | | |
# Build Xcode project, and package "warzone2100.zip" | |
set -o pipefail && \ | |
xcodebuild \ | |
-project warzone2100.xcodeproj \ | |
-target "package" \ | |
-configuration "Release" \ | |
-destination "platform=macOS" \ | |
-PBXBuildsContinueAfterErrors=NO \ | |
| tee "xcodebuild.log" | xcpretty -c | |
result=${?} | |
if [ $result -ne 0 ]; then | |
echo "ERROR: xcodebuild failed" | |
exit ${result} | |
fi | |
- name: Output Build Info | |
shell: sh {0} | |
run: | | |
echo "OUTPUT_DIR=${OUTPUT_DIR}" | |
echo "[autorevision.h]:" | |
cat "build/build_tools/autorevision.h" | |
echo "===============================" | |
echo "[netplay_config.h]:" | |
cat "build/lib/netplay/netplay_config.h" | |
echo "===============================" | |
# Verify "warzone2100.zip" was created | |
BUILT_WARZONE_ZIP="build/warzone2100.zip" | |
src/macosx/BuildBot/check_warzone2100_zip.sh "${BUILT_WARZONE_ZIP}" "build/tmp/" | |
# Move warzone2100.zip to the output directory, renaming it | |
DESIRED_ZIP_NAME="warzone2100_macOS_${{ matrix.artifact_suffix }}.zip" | |
mv "$BUILT_WARZONE_ZIP" "${OUTPUT_DIR}/${DESIRED_ZIP_NAME}" | |
result=${?} | |
if [ $result -ne 0 ]; then | |
echo "ERROR: Failed to move zip file" | |
exit ${result} | |
fi | |
echo "Generated warzone2100.zip: \"${OUTPUT_DIR}/${DESIRED_ZIP_NAME}\"" | |
ZIP_HASH="$(shasum -a 512 "${OUTPUT_DIR}/${DESIRED_ZIP_NAME}")" | |
ZIP_SIZE="$(stat -f '%z' "${OUTPUT_DIR}/${DESIRED_ZIP_NAME}")" | |
echo " -> SHA512: ${ZIP_HASH}" | |
echo " -> Size (bytes): ${ZIP_SIZE}" | |
echo "WZ_FULL_OUTPUT_ZIP_PATH=${OUTPUT_DIR}/${DESIRED_ZIP_NAME}" >> $GITHUB_ENV | |
exit 0 | |
- uses: actions/upload-artifact@v3 | |
if: success() && (matrix.publish_artifact == true) | |
with: | |
name: "warzone2100_macOS_${{ matrix.artifact_suffix }}" | |
path: ${{ env.OUTPUT_DIR }} | |
if-no-files-found: 'error' | |
macos_universal_combine: | |
name: 'Package Universal Binary' | |
permissions: | |
contents: write # Needed to upload to releases | |
needs: macos-build | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
path: 'src' | |
- name: Configure Repo Checkout | |
id: checkout-config | |
working-directory: ./src | |
env: | |
WORKFLOW_RUN_CONCLUSION: ${{ github.event.workflow_run.conclusion }} | |
WORKFLOW_RUN_HEAD_SHA: ${{ github.event.workflow_run.head_sha }} | |
run: | | |
. .ci/githubactions/checkout_config.sh | |
- name: Prep Environment | |
run: | | |
mkdir dl-artifacts | |
mkdir build | |
mkdir output | |
echo "OUTPUT_DIR=output" >> $GITHUB_ENV | |
- name: Download Artifacts | |
uses: actions/download-artifact@v3 | |
with: | |
path: ./dl-artifacts | |
- name: Display structure of downloaded files | |
working-directory: ./dl-artifacts | |
run: ls -R | |
- name: Extract each .zip | |
working-directory: ./dl-artifacts | |
run: | | |
for i in ./*/*.zip; do | |
folder=${i%.zip} | |
folder="$(dirname $folder)" | |
unzip -o "$i" -d "$folder" && rm "$i" | |
done | |
- name: Create Universal Binary | |
working-directory: ./dl-artifacts | |
run: | | |
BASE_APP_BUNDLE="warzone2100_macOS_x64/Warzone 2100.app" | |
# extract entitlements plist from the "base" app bundle binary | |
echo "Extract entitlements.plist" | |
codesign -d --entitlements :- "${BASE_APP_BUNDLE}/Contents/MacOS/Warzone 2100" > "entitlements.plist" | |
cat "entitlements.plist" | |
echo "-----------------------------------" | |
echo "Make universal binary + app package" | |
../src/macosx/BuildBot/make_universal.sh "${BASE_APP_BUNDLE}" "warzone2100_macOS_arm64/Warzone 2100.app" | |
# Rename the "base" app package directory | |
mv "warzone2100_macOS_x64" "warzone2100_macOS_universal" | |
echo "Re-code-sign" | |
codesign --force --options runtime --entitlements "entitlements.plist" -s - "warzone2100_macOS_universal/Warzone 2100.app" | |
# Zip and copy to build dir | |
echo "Compress .zip" | |
cd "warzone2100_macOS_universal" | |
zip -vr --symlinks "../../build/warzone2100.zip" "Warzone 2100.app/" | |
- name: Output Build Info (Full) | |
shell: sh {0} | |
run: | | |
echo "OUTPUT_DIR=${OUTPUT_DIR}" | |
# Verify "warzone2100.zip" was created | |
BUILT_WARZONE_ZIP="build/warzone2100.zip" | |
src/macosx/BuildBot/check_warzone2100_zip.sh "${BUILT_WARZONE_ZIP}" "build/tmp/" | |
# Move warzone2100.zip to the output directory, renaming it | |
DESIRED_ZIP_NAME="warzone2100_macOS_universal.zip" | |
mv "$BUILT_WARZONE_ZIP" "${OUTPUT_DIR}/${DESIRED_ZIP_NAME}" | |
result=${?} | |
if [ $result -ne 0 ]; then | |
echo "ERROR: Failed to move zip file" | |
exit ${result} | |
fi | |
echo "Generated warzone2100.zip: \"${OUTPUT_DIR}/${DESIRED_ZIP_NAME}\"" | |
ZIP_HASH="$(shasum -a 512 "${OUTPUT_DIR}/${DESIRED_ZIP_NAME}")" | |
ZIP_SIZE="$(stat -f '%z' "${OUTPUT_DIR}/${DESIRED_ZIP_NAME}")" | |
echo " -> SHA512: ${ZIP_HASH}" | |
echo " -> Size (bytes): ${ZIP_SIZE}" | |
echo "WZ_FULL_OUTPUT_ZIP_PATH=${OUTPUT_DIR}/${DESIRED_ZIP_NAME}" >> $GITHUB_ENV | |
exit 0 | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: "warzone2100_macOS_universal" | |
path: ${{ env.WZ_FULL_OUTPUT_ZIP_PATH }} | |
if-no-files-found: 'error' | |
- name: Upload "universal" to release | |
if: success() && (github.event_name == 'workflow_run' && github.event.workflow_run.name == 'Draft Tag Release') && (github.repository == 'Warzone2100/warzone2100') | |
run: | | |
SOURCE_TAG="${WZ_GITHUB_REF#refs/tags/}" | |
echo "Uploading: ${WZ_FULL_OUTPUT_ZIP_PATH}" | |
gh release upload "${SOURCE_TAG}" "${WZ_FULL_OUTPUT_ZIP_PATH}" | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
GH_REPO: ${{ github.repository }} | |
WZ_GITHUB_REF: ${{ steps.checkout-config.outputs.WZ_GITHUB_REF }} | |
- name: Clear OUTPUT_DIR | |
run: | | |
echo "OUTPUT_DIR=${OUTPUT_DIR}" | |
rm -rf "${OUTPUT_DIR}" | |
mkdir -p "${OUTPUT_DIR}" | |
- name: Create Universal Binary (no videos) | |
working-directory: ./dl-artifacts | |
run: | | |
# Remove the videos from the universal app bundle | |
rm "warzone2100_macOS_universal/Warzone 2100.app/Contents/Resources/data/sequences.wz" | |
# Re-code-sign | |
echo "Re-code-sign no-videos package" | |
codesign --force --options runtime --entitlements "entitlements.plist" -s - "warzone2100_macOS_universal/Warzone 2100.app" | |
# Zip and copy to build dir | |
echo "Compress no videos .zip" | |
cd "warzone2100_macOS_universal" | |
zip -vr --symlinks "../../build/warzone2100_novideos.zip" "Warzone 2100.app/" | |
- name: Output Build Info (No-Videos) | |
shell: sh {0} | |
run: | | |
echo "OUTPUT_DIR=${OUTPUT_DIR}" | |
# Verify "warzone2100_novideos.zip" was created | |
BUILT_WARZONE_ZIP="build/warzone2100_novideos.zip" | |
src/macosx/BuildBot/check_warzone2100_zip.sh "${BUILT_WARZONE_ZIP}" "build/tmp/" | |
# Move warzone2100.zip to the output directory, renaming it | |
DESIRED_ZIP_NAME="warzone2100_macOS_universal_novideos.zip" | |
mv "$BUILT_WARZONE_ZIP" "${OUTPUT_DIR}/${DESIRED_ZIP_NAME}" | |
result=${?} | |
if [ $result -ne 0 ]; then | |
echo "ERROR: Failed to move zip file" | |
exit ${result} | |
fi | |
echo "Generated warzone2100_novideos.zip: \"${OUTPUT_DIR}/${DESIRED_ZIP_NAME}\"" | |
ZIP_HASH="$(shasum -a 512 "${OUTPUT_DIR}/${DESIRED_ZIP_NAME}")" | |
ZIP_SIZE="$(stat -f '%z' "${OUTPUT_DIR}/${DESIRED_ZIP_NAME}")" | |
echo " -> SHA512: ${ZIP_HASH}" | |
echo " -> Size (bytes): ${ZIP_SIZE}" | |
echo "WZ_FULL_OUTPUT_ZIP_PATH=${OUTPUT_DIR}/${DESIRED_ZIP_NAME}" >> $GITHUB_ENV | |
exit 0 | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: "warzone2100_macOS_universal_novideos" | |
path: ${{ env.WZ_FULL_OUTPUT_ZIP_PATH }} | |
if-no-files-found: 'error' | |
- name: Upload "universal_novideos" to release | |
if: success() && (github.event_name == 'workflow_run' && github.event.workflow_run.name == 'Draft Tag Release') && (github.repository == 'Warzone2100/warzone2100') | |
run: | | |
SOURCE_TAG="${WZ_GITHUB_REF#refs/tags/}" | |
echo "Uploading: ${WZ_FULL_OUTPUT_ZIP_PATH}" | |
gh release upload "${SOURCE_TAG}" "${WZ_FULL_OUTPUT_ZIP_PATH}" | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
GH_REPO: ${{ github.repository }} | |
WZ_GITHUB_REF: ${{ steps.checkout-config.outputs.WZ_GITHUB_REF }} | |
upload-debug-symbols: | |
name: 'Upload Debug Symbols' | |
permissions: | |
contents: read | |
runs-on: ubuntu-latest | |
# Run on push to master branch (development build), or tag release automation build | |
if: (github.repository == 'Warzone2100/warzone2100') && ((github.event_name == 'push' && github.ref == 'refs/heads/master') || (github.event_name == 'workflow_run' && github.event.workflow_run.name == 'Draft Tag Release')) | |
needs: macos_universal_combine | |
environment: upload_symbols | |
# For this job to work, the following secrets must be set in the 'upload_symbols' environment: | |
# SENTRY_AUTH_TOKEN | |
steps: | |
- name: Prep Environment | |
run: | | |
mkdir dl-archive | |
- name: Download Artifacts | |
uses: actions/download-artifact@v3 | |
with: | |
name: 'warzone2100_macOS_universal_novideos' | |
path: ./dl-archive | |
- name: Extract archive | |
id: extract | |
run: | | |
OUTPUTDIR="wz-macOS" | |
ZIPFILE="./dl-archive/warzone2100_macOS_universal_novideos.zip" | |
unzip -o "${ZIPFILE}" -d "${OUTPUTDIR}" && rm "${ZIPFILE}" | |
echo "ARCHIVEDIR=${OUTPUTDIR}" >> $GITHUB_OUTPUT | |
- name: 'Upload debug symbols' | |
env: | |
SENTRY_AUTH_TOKEN: '${{ secrets.SENTRY_AUTH_TOKEN }}' | |
WZ_ARCHIVE_DIR: '${{ steps.extract.outputs.ARCHIVEDIR }}' | |
run: | | |
if [[ -z "${SENTRY_AUTH_TOKEN}" ]]; then | |
echo "No SENTRY_AUTH_TOKEN - skipping" | |
exit 0 | |
fi | |
docker pull getsentry/sentry-cli | |
docker run --rm -e SENTRY_AUTH_TOKEN -v "$(pwd):/work" getsentry/sentry-cli upload-dif --no-zips -o warzone2100 -p warzone2100 "${WZ_ARCHIVE_DIR}" |