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netplay: introduce abstractions for client/server-side sockets and connection providers #5896

netplay: introduce abstractions for client/server-side sockets and connection providers

netplay: introduce abstractions for client/server-side sockets and connection providers #5896

Triggered via pull request November 16, 2024 12:05
Status Failure
Total duration 48m 50s
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CI_macos.yml

on: pull_request
Matrix: macos-build
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4 errors and 2 warnings
Xcode 14.3 (ARM64): src/lib/netplay/tcp/tcp_connection_address.cpp#L17
#pragma once in main file [-Werror,-Wpragma-once-outside-header]
Xcode 14.3 (ARM64)
Process completed with exit code 65.
Xcode 14.3 (x64): src/lib/netplay/tcp/tcp_connection_address.cpp#L17
#pragma once in main file [-Werror,-Wpragma-once-outside-header]
Xcode 14.3 (x64)
Process completed with exit code 65.
Xcode 14.3 (ARM64)
Building targets in manual order is deprecated - check "Parallelize build for command-line builds" in the project editor, or set DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING in any of the targets in the current build to suppress this warning
Xcode 14.3 (x64)
Building targets in manual order is deprecated - check "Parallelize build for command-line builds" in the project editor, or set DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING in any of the targets in the current build to suppress this warning