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feature: spectral rendering #187

Merged
merged 47 commits into from
Oct 18, 2023
Merged

feature: spectral rendering #187

merged 47 commits into from
Oct 18, 2023

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Walther
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@Walther Walther commented Sep 23, 2023

Implements spectral rendering and dispersive materials.

Wavelength-based rendering is able to simulate light dispersion: light pointed towards a prism will cast a rainbow.

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Additionally, there's a massive overhaul of the entire color system of the renderer. This should be much, much more accurate now

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@Walther Walther merged commit 11a2c28 into main Oct 18, 2023
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@Walther Walther deleted the spectral branch October 18, 2023 10:27
@Walther Walther mentioned this pull request Mar 2, 2024
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