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75 changes: 75 additions & 0 deletions
75
src/main/java/vazkii/quark/base/module/sync/SyncedFlagHandler.java
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package vazkii.quark.base.module.sync; | ||
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import net.minecraft.client.Minecraft; | ||
import net.minecraft.network.PacketListener; | ||
import net.minecraft.server.level.ServerPlayer; | ||
import net.minecraftforge.api.distmarker.Dist; | ||
import net.minecraftforge.api.distmarker.OnlyIn; | ||
import vazkii.quark.base.module.config.ConfigFlagManager; | ||
import vazkii.quark.base.network.QuarkNetwork; | ||
import vazkii.quark.base.network.message.structural.S2CUpdateFlag; | ||
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import java.util.*; | ||
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public class SyncedFlagHandler { | ||
private static ConfigFlagManager flagManager; | ||
private static List<String> allFlags; | ||
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public static void setupFlagManager(ConfigFlagManager manager, List<String> flags) { | ||
flagManager = manager; | ||
allFlags = flags; | ||
} | ||
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public static BitSet compileFlagInfo() { | ||
BitSet set = new BitSet(); | ||
int i = 0; | ||
for (String flag : allFlags) set.set(i++, flagManager.getFlag(flag)); | ||
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return set; | ||
} | ||
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private static Set<String> decodeFlags(BitSet bitSet) { | ||
Set<String> enabledFlags = new HashSet<>(); | ||
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for (int i = bitSet.nextSetBit(0); i >= 0; i = bitSet.nextSetBit(i + 1)) { | ||
enabledFlags.add(allFlags.get(i)); | ||
} | ||
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return enabledFlags; | ||
} | ||
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public static void receiveFlagInfoFromPlayer(ServerPlayer player, BitSet bitSet) { | ||
flagsFromPlayers.put(player, decodeFlags(bitSet)); | ||
} | ||
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@OnlyIn(Dist.CLIENT) | ||
public static void receiveFlagInfoFromServer(BitSet bitSet) { | ||
flagsFromServer.put(Minecraft.getInstance().getConnection(), decodeFlags(bitSet)); | ||
} | ||
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public static void sendFlagInfoToPlayers() { | ||
QuarkNetwork.sendToPlayers(new S2CUpdateFlag(), flagsFromPlayers.keySet()); | ||
} | ||
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private static final WeakHashMap<PacketListener, Set<String>> flagsFromServer = new WeakHashMap<>(); | ||
private static final WeakHashMap<ServerPlayer, Set<String>> flagsFromPlayers = new WeakHashMap<>(); | ||
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public static boolean getFlagForPlayer(ServerPlayer player, String flag) { | ||
Set<String> enabledFlags = flagsFromPlayers.get(player); | ||
if (enabledFlags == null) | ||
return flagManager.getFlag(flag); | ||
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return enabledFlags.contains(flag); | ||
} | ||
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@OnlyIn(Dist.CLIENT) | ||
public static boolean getFlagForServer(String flag) { | ||
for (PacketListener listener : flagsFromServer.keySet()) { | ||
Set<String> enabledFlags = flagsFromServer.get(listener); | ||
if (enabledFlags != null) | ||
return enabledFlags.contains(flag); | ||
} | ||
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return flagManager.getFlag(flag); | ||
} | ||
} |
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33 changes: 33 additions & 0 deletions
33
src/main/java/vazkii/quark/base/network/message/structural/C2SLoginFlag.java
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package vazkii.quark.base.network.message.structural; | ||
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import net.minecraft.network.FriendlyByteBuf; | ||
import net.minecraftforge.network.NetworkEvent; | ||
import vazkii.quark.base.module.sync.SyncedFlagHandler; | ||
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import java.util.BitSet; | ||
import java.util.function.BiConsumer; | ||
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public class C2SLoginFlag extends HandshakeMessage { | ||
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public BitSet flags; | ||
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public C2SLoginFlag() { | ||
flags = SyncedFlagHandler.compileFlagInfo(); | ||
} | ||
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public C2SLoginFlag(FriendlyByteBuf buf) { | ||
this.flags = BitSet.valueOf(buf.readLongArray()); | ||
} | ||
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@Override | ||
public void encode(FriendlyByteBuf buf) { | ||
buf.writeLongArray(flags.toLongArray()); | ||
} | ||
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@Override | ||
public boolean consume(NetworkEvent.Context context, BiConsumer<HandshakeMessage, NetworkEvent.Context> reply) { | ||
SyncedFlagHandler.receiveFlagInfoFromPlayer(context.getSender(), flags); | ||
return true; | ||
} | ||
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} |
34 changes: 34 additions & 0 deletions
34
src/main/java/vazkii/quark/base/network/message/structural/C2SUpdateFlag.java
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package vazkii.quark.base.network.message.structural; | ||
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import net.minecraftforge.network.NetworkEvent; | ||
import vazkii.arl.network.IMessage; | ||
import vazkii.quark.base.module.sync.SyncedFlagHandler; | ||
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import java.io.Serial; | ||
import java.util.BitSet; | ||
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public class C2SUpdateFlag implements IMessage { | ||
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@Serial | ||
private static final long serialVersionUID = 7483741039149504284L; | ||
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public BitSet flags; | ||
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@Override | ||
public boolean receive(NetworkEvent.Context context) { | ||
SyncedFlagHandler.receiveFlagInfoFromPlayer(context.getSender(), flags); | ||
return true; | ||
} | ||
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public C2SUpdateFlag() { | ||
// NO-OP | ||
} | ||
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private C2SUpdateFlag(BitSet flags) { | ||
this.flags = flags; | ||
} | ||
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public static C2SUpdateFlag createPacket() { | ||
return new C2SUpdateFlag(SyncedFlagHandler.compileFlagInfo()); | ||
} | ||
} |
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