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Update changelog.md
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TheRealWormbo authored Dec 16, 2024
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Expand Up @@ -20,6 +20,7 @@ and start a new "Upcoming" section.
* Add: Looniums can now give different loot and mob spawns based on which
structure it's placed in, also further customizable with datapacks. Huuuuge
thanks to Wormbo for a lot of work on this feature!
* Add: Dispenser planting supports torchflower seeds and pitcher pods
* Change: More readable color in Loonium tooltip
* Change: Pasture seed spread is no longer restricted to a single Y-level, and replacing existing dirt-like blocks is handled by block tag `botania:pasture_seed_replaceable`
* Change: Hopperhocks now also apply delay from being planted on podzol or mycelium to picking up recipe outputs, such as from mana infusion
Expand All @@ -29,8 +30,11 @@ thanks to Wormbo for a lot of work on this feature!
* Fix: Halloween Easter egg on Tiny Potato also works in item form
* Fix: Dandelifeon no longer sometimes consumes blocks that aren't cellular blocks
* Fix: Protection effect of the Benevolent Goddess Charm also works on Fabric when the player dies from the explosion
* Fix: Redstone comparators no longer read signal strength 0 from special flowers other than the Thermalily
* Fix: A comparator reading from a Thermalily through a solid block no longer keeps outputting a value after breaking the Thermalily
* Language update:
* de_de completed (thanks to Kartabass and PssbleTrngle for reviewing)
* ko_kr updated (UnineVesiKass)
* ru_ru updated (krumplerban)
* zh_cn updated (Dawnwalker666)

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