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Make it possible to load data from a file rather than a code object in the (new) photon emitter #13

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Tracked by #16
andrewgait opened this issue Oct 24, 2024 · 0 comments · May be fixed by #20
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@andrewgait
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It is currently only possible to load a code object (currently a Mitsuba VolumeGrid object) in as (a list of) photons within a Mitsuba scene. As with other scene objects (see e.g. src/emitters/envmap.cpp, src/textures/bitmap.cpp, and so on) it should also be possible to load these in from a file via XML as well (it is obviously (?) not possible to load a "runtime" code object in via an XML file).

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