Welcome to the UnrealSharp-Cropout repository!
This project is an ongoing effort to convert Cropout, originally created in Blueprints, into C# using UnrealSharp. This project will serve as a learning material to help developers getting started with UnrealSharp!
- Engine Version: Unreal Engine 5.4
- UnrealSharp
To get started with UnrealSharp-Cropout, follow these steps:
-
Clone the Repository
-
Set Up UnrealSharp:
- Clone the UnrealSharp repository into the
Plugins
folder located in the root directory of the UnrealSharp-Cropout project:
- Clone the UnrealSharp repository into the
-
Build and Run the Project:
- Open the C++ solution file (
.sln
) located in the project directory. - Build and run the project from this solution.
- Open the C++ solution file (
After installation, you can dive into the C# scripts to see how Blueprint is now implemented using C#.
If you need help or wish to discuss UnrealSharp, join our community on Discord:
I accept pull requests and any contributions you make are greatly appreciated.
Distributed under the MIT License. See LICENSE
for more information.