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update changelog
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vkovec committed Jan 13, 2020
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## [3.0.0-preview.1] - 2020-01-13
### Added
- Added FBX Recorder to record animations from the Unity Recorder directly to FBX (adds dependency to Unity Recorder)
- Export animated focal length and lens shift of cameras
- Added FBX Recorder to record animations from the Unity Recorder directly to FBX (adds dependency to Unity Recorder).
- Export animated focal length and lens shift of cameras.

### Changed
- Updated dependency to com.autodesk.fbx version 3.0.0-preview.1, which means we update to [FBX SDK 2020](http://help.autodesk.com/view/FBX/2020/ENU/)
- Updated dependency to com.autodesk.fbx version 3.0.0-preview.1, which means we update to [FBX SDK 2020](http://help.autodesk.com/view/FBX/2020/ENU/).

### Fixed
- Fixed camera aspect and gate fit exporting as incorrect values
- Fixed camera aspect and gate fit exporting as incorrect values.

### Known Issues
- Recording animated skinned meshes/bone hierarchies may lead to unexpected results when imported into Autodesk® Maya® and Autodesk® 3ds Max®
- Using the FBX Recorder to record animated characters is not supported yet, and fails in some cases.

## [2.0.3-preview.3] - 2019-09-24

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