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* cleanup UX layout code. fix alignment for U6 * Update InspectorUtility.cs * merge errors * Update CinemachineSplineRollEditor.cs * merge errors * bugfixes * Remove bindItem from BlenderSettingsEditor * Update InspectorUtility.cs * get rid of bindItem in SequencerEditor * get rid of bindItem in StateDrivenCamera editor * fix bindItem in CameraInspectorUtility * add some missing draggers * layout tweaking * Simplify SplineDataInspectorUtility.CreateDataListField * cleanup code for creating draggable properties * remove bindItem from SplineRoll * remove bindItem for SplineLookAtTargets * minor layout tweaks * Minor tweaks, LabeledRow refactor (one container less) * More reduction of excess containers * simplification * Update CinemachineFollowZoom.cs * Update InputAxisPropertyDrawer.cs * fix upgrade message layout * better handling of missing target warnings * layout tweaks * No SaveDuringPlay for PerlinNoise.m_NoiseOffset * Add isDelayed on some fields * Cleanup SaveDuringPlay for input axis controller * Add some missing NoSaveDuringPlay
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