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CMCL-0000: Remove fade out nearby objects (#1006)
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* Remove fade out nearby objects

* Update change log

* Remove Fade out nearby objects
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AntoineCharton authored Jun 6, 2024
1 parent 63e7845 commit 29a5e80
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3 changes: 3 additions & 0 deletions com.unity.cinemachine/CHANGELOG.md
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Expand Up @@ -24,6 +24,9 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- New Rotation Control behaviour SplineDollyLookAtTargets lets you specify LookAt points at desird positions along a Spline Dolly trajectory.
- Added Recenter Target setting to CinemachinePanTilt.

### Removed
- FadeOutNearbyObjects sample scene and shader.


## [3.1.0] - 2024-04-01

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2 changes: 1 addition & 1 deletion com.unity.cinemachine/Documentation~/samples-tutorials.md
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Expand Up @@ -9,7 +9,7 @@ The Cinemachine package includes sample scenes that you can [import to your proj
| Sample | Description |
| :--- | :--- |
| 2D Samples | Sample scenes illustrating various ways to use Cinemachine in a 2D setting.<br />Includes: `2D Fighters`, `2D Platformer`, `CameraMagnets`. |
| 3D Samples | Sample scenes illustrating various ways to use Cinemachine in a 3D setting.<br />Includes: `Brain Update Modes`, `ClearShot`, `Custom Blends`, `Cutscene`, `FadeOutNearbyObjects`, `FreeLook Deoccluder`, `FreeLook on Spherical Surface`, `Impulse Wave`, `Lock-on Target`, `MixingCamera`, `RunningRace`, `SplitScreenCar`, `ThirdPersonWithAimMode`, `ThirdPersonWithRoadieRun`. |
| 3D Samples | Sample scenes illustrating various ways to use Cinemachine in a 3D setting.<br />Includes: `Brain Update Modes`, `ClearShot`, `Custom Blends`, `Cutscene`, `FreeLook Deoccluder`, `FreeLook on Spherical Surface`, `Impulse Wave`, `Lock-on Target`, `MixingCamera`, `RunningRace`, `SplitScreenCar`, `ThirdPersonWithAimMode`, `ThirdPersonWithRoadieRun`. |
| Input System Samples | Sample scenes illustrating various ways to use Cinemachine with the input system.<br />Includes: `Split Screen Multiplayer`. |

## Tutorials
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