Achievement microservice for our online game framework.
GET
/achievements
Returns json data about every achievement.
GET
/achievements/{id}
Returns json data about a specific achievement. id=[string]
GET
/health/live
Returns a Status OK when live.
GET
/health/ready
Returns a Status OK when ready or an error when dependencies are not available.
POST
/achievements
Add new achievement with specific data.
Data Params
{
"name": "string, required",
"condition": "string, required",
"description": "string",
"sprite_id": "string",
}
PUT
/achievements
Update achievement data.
Data Params
{
"id": "string, required",
"name": "string",
"condition": "string",
"description": "string",
"sprite_id": "string",
}
DELETE
/achievements/{id}
Delete an achievement. id=[string]