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Update project_maya.tex
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UrAboveAvgGitUser authored Nov 18, 2024
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Showing 1 changed file with 26 additions and 61 deletions.
87 changes: 26 additions & 61 deletions project_maya.tex
Original file line number Diff line number Diff line change
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% To create a slide, use the following:
% \begin{frame}{TITLE}
% BODY
% \end{frame}

% To create a slide with a bullet list, use the following:
% \begin{frame}{TITLE}
% \begin{itemize}
% \item ITEM 1
% \item ITEM 2
% \end{itemize}
% \end{frame}

% To create a slide with numbered list, use the following:
% \begin{frame}{TITLE}
% \begin{enumerate}
% \item ITEM 1
% \item ITEM 2
% \end{enumerate}
% \end{frame}

% To create a slide with a graphic:
% 1. Add the graphic to this folder (named picture.png)
% 2. Use the following:
% \begin{frame}{TITLE}
% \centering
% \includegraphics[height=0.7\textheight,width=0.7\textwidth,keepaspectratio]{picture.png}
% \end{frame}

% To create a slide with two columns, use the following:
% \begin{frame}{TITLE}
% \begin{columns}
% \begin{column}{0.5\textwidth}
% COLUMN 1 BODY
% \end{column}
% \begin{column}{0.5\textwidth}
% COLUMN 2 BODY
% \end{column}
% \end{columns}
% \end{frame}
\documentclass{beamer}
\usepackage{graphicx} % For including graphics

\begin{document}

\begin{frame}{Current Progress}
\begin{itemize}
\begin{itemize}
\item Cleaned up assets in CloudCompare
\item Worked on pre-aligned Tikal tunnel point clouds in RealityCapture
\item Subsampled the point cloud and generated meshes through PoissonRecon
Expand All @@ -51,32 +14,34 @@

\begin{frame}{Renders}
\begin{columns}
\begin{column}{0.3\textwidth}
\includegraphics[height=0.7\textheight,width=0.7\textwidth,keepaspectratio]{images/maya/capture.bmp}
\end{column}
\begin{column}{0.3\textwidth}
\includegraphics[height=0.7\textheight,width=0.7\textwidth,keepaspectratio]{images/maya/capture2.bmp}
\end{column}
\begin{column}{0.3\textwidth}
\includegraphics[height=0.7\textheight,width=0.7\textwidth,keepaspectratio]{images/maya/capture5.bmp}
\end{column}
\end{columns}
\begin{column}{0.33\textwidth}
\includegraphics[height=0.7\textheight, keepaspectratio]{images/maya/capture.png}
\end{column}
\begin{column}{0.33\textwidth}
\includegraphics[height=0.7\textheight, keepaspectratio]{images/maya/capture2.png}
\end{column}
\begin{column}{0.33\textwidth}
\includegraphics[height=0.7\textheight, keepaspectratio]{images/maya/capture5.png}
\end{column}
\end{columns}
\end{frame}

\begin{frame}{Renders}
\begin{columns}
\begin{column}{0.5\textwidth}
\includegraphics[height=0.7\textheight,width=0.7\textwidth,keepaspectratio]{images/maya/capture4.bmp}
\end{column}
\begin{column}{0.5\textwidth}
\includegraphics[height=0.7\textheight,width=0.7\textwidth,keepaspectratio]{images/maya/render.png}
\end{column}
\end{columns}
\begin{column}{0.5\textwidth}
\includegraphics[height=0.7\textheight, keepaspectratio]{images/maya/capture4.png}
\end{column}
\begin{column}{0.5\textwidth}
\includegraphics[height=0.7\textheight, keepaspectratio]{images/maya/render.png}
\end{column}
\end{columns}
\end{frame}

\begin{frame}{Next}
\begin{itemize}
\item Further refine and complete the asset in ZBrush.
\item Sort the completely unsorted point clouds and align them in RealityCapture
\end{itemize}
\item Further refine and complete the asset in ZBrush.
\item Sort the completely unsorted point clouds and align them in RealityCapture
\end{itemize}
\end{frame}

\end{document}

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