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adjust tileset file names
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TymurGubayev committed Jan 7, 2024
1 parent bea7f70 commit f963104
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions gui/biomes.lua
Original file line number Diff line number Diff line change
Expand Up @@ -12,13 +12,13 @@ local INITIAL_INFO_HEIGHT = 15
local texturesOnOff8x12 = dfhack.textures.loadTileset('hack/data/art/on-off.png', 8, 12, true)
local LIST_ITEM_HIGHLIGHTED = dfhack.textures.getTexposByHandle(texturesOnOff8x12[1]) -- yellow-ish indicator

local texturesOnOff = dfhack.textures.loadTileset('hack/data/art/on-off - top-left.png', 32, 32, true)
local texturesOnOff = dfhack.textures.loadTileset('hack/data/art/on-off_top-left.png', 32, 32, true)
local TILE_HIGHLIGHTED = dfhack.textures.getTexposByHandle(texturesOnOff[1]) -- yellow-ish indicator
if TILE_HIGHLIGHTED < 0 then -- use a fallback
TILE_HIGHLIGHTED = 88 -- `X`
end

local texturesSmallLetters = dfhack.textures.loadTileset('hack/data/art/curses_small_letters - top-left.png', 32, 32, true)
local texturesSmallLetters = dfhack.textures.loadTileset('hack/data/art/curses-small-letters_top-left.png', 32, 32, true)
local TILE_STARTING_SYMBOL = dfhack.textures.getTexposByHandle(texturesSmallLetters[1])
if TILE_STARTING_SYMBOL < 0 then -- use a fallback
TILE_STARTING_SYMBOL = 97 -- `a`
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