Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
## [4.0.3] - 2021-04-22 ### Fixes * Minor fix to deprecation messaging for Windows Mixed Reality. ## [4.0.2] - 2021-04-16 ### Fixes * When using `XRLoaderHelper`, Subsystems are now correctly removed from the cached subsystems map once they are destroyed. * Fixed an issue where a `NullReferenceException` could be thrown if a Package Manager query failed but returned completed when updating known packages. * Fixed an issue where `Plug-in Provider` user interface documentation link redirected to an old version of the documentation. * Fixed an issue where `TryAddLoader` could ignore the safety checks when modifying the registered loaders in the editor during playmode. * Fixed an issue where `TryRemoveLoader` could remove a registered loader even if the loader is still in the list of `currentLoaders`. ### Changes * Add `Open XR` to the list of known plug-in providers when on Unity version 2020.3 and above. * Added additional safety checks to the behaviour of `TryAddLoader` and `TryRemoveLoader` in the editor. Both now user `EditorApplication.isPlaying` instead of `Application.IsPlaying` when determining whether the editor is in play mode.
- Loading branch information